This book contains an introduction to the hobby of collecting Citadel miniatures – where to start, what to choose and where to go from there;
- a guide to the Grand Alliances – the four major factions in the war for the mortal realms; Great Rivals: in the mortal realms, a fierce battle rages. The Bloodbound and the Stormcast Eternals are the bitterest of rivals, one side fighting to restore order, the other revelling in absolute chaos. Included here is their story!
- 2 full guides to painting: a guide to painting Citadel miniatures in general, with explanations of the types of Citadel paint, brushes and their uses; and detailed, specific guides to painting the miniatures from the Warhammer Age of Sigmar starter set;
- 2 showcases: some amazing collections of Warhammer Age of Sigmar miniatures sit alongside a variety of stunningly painted individual models by the ‘Eavy Metal team; and of course the full rules for playing games or Warhammer Age of Sigmar.
- You also get a free Stormcast Eternal miniature to build & paint.
Stormcast Eternals + Paint Set
This box set contains three snap-fit Stormcast Eternals, six 3ml paint pots and a Citadel Medium Base brush.
Age of Sigmar Paints + Tools
Included in the box;
- 5g Plastic Glue, a set of clippers & a Citadel Starter Brush.
Also included are 13 3ml pots of high-quality Citadel paints:
Contained within the box:
Malign Sorcery features an 88-page softback book packed with rules and background:
- Magic in the Mortal Realms: a history of magic in the Mortal Realms, tracing the origins of sorcery back to the Age of Myth and presenting detailed information on the differing specialisations of various races, and the magics of the Eight Realms.
- The Learning of Magic: all sorcerers face the same dangers when bending wild powers to their will – the forces Order, Death, Destruction and Chaos deal with these dangers in their own manners, detailed here;
- Concerning Realmstone: this mysterious substance contains enough power to annihilate cities – here is detailed the different realmstones which can be found across the Eight Realms;
- Descriptions of 13 manifestations that herald a new era of magic, which will soon be seen of every battlefield in the Mortal Realms;
- A showcase of the miniatures found in the box, including step-by-step guides and descriptions of effective painting techniques.
Rules expanding the use of magic in games of Warhammer Age of Sigmar make up the second section of the book:
- Endless Spells: these are the rules for using the miniatures included with Malign Sorcery, magical constructs which remain in play until dispelled or out of bounds. This includes 5 Narrative Battleplans designed for use with this set;
- Skirmish on the Realm’s Edge: the wild magics unleashed by the necroquake grow wilder the closer to the borders between realms an army finds itself – these are rules for fighting skirmishes right where the sorcery is at its strongest. Includes Command Traits, Artefacts, and Leader Spells, Rewards of Battle and Edge of Aqshy scenery rules (for games set within that Realm). Also includes a Skirmish battleplan specifically designed for use with this set;
- Paths to Glory at the Realm’s Edge: rules for playing a Path to Glory campaign under the conditions at a realm’s edge, including Followers Rewards Table and Champions Rewards Table. Also includes 2 Paths to Glory battleplans specifically designed for use with this set;
- Spells of the Realms: 7 sets of spells for use with the Realm of Battle rules from the Warhammer Age of Sigmar Core Book;
- Artefacts of the Realms: Artefacts of Power – weapons and relics – divided between different Mortal Realms for use in games;
- 2 Pitched Battle battleplans specifically designed for use with this set;
- Pitched Battle profiles for the Endless Spells, including minimum and maximum unit sizes, points, and battlefield role.
13 Endless Spells are represented, with 17 push-fit miniatures used to represent the Endless Spells on the tabletop:
- A Purple Sun of Shyish, an enormous spiked orb with a skull face, supplied on purple-coloured plastic;
- Ravenak’s Gnashing Jaws, a huge set of jaws that streak across the battlefield, supplied on red-coloured plastic;
- The Suffocating Gravetide, a large wave of skulls pulling up dirt and rocks in a chaotic tsunami, supplied on red-coloured plastic;
- A set of Quicksilver Swords, 11 blades descending to the ground on pillars of flame supplied on silver plastic;
- An Aethervoid Pendulun, an enormous swinging axe with aetherflames describing its arc, supplied on silver plastic;
- A set of Chronomantic Cogs, sinister clockwork bursting from the ground, supplied on silver plastic;
- An Umbral Spellportal, a pair of spectral mirrors supplied on silver plastic;
- A set of Soulsnare Shackles, 3 miniatures depicting magical shackles flailing through the air, supplied on silver plastic;
- A pair of Geminids of Uhl-Ghysh, two spheres locked in magical orbit, supplied on blue plastic;
- A Burning Head, depicted as a huge flaming skull, supplied on blue plastic;
- A Malevolent Maelstrom, an orb full of skeletons surrounded by magical flames, supplied on blue plastic;
- A Prismatic Palisade, a sturdy cover structure made up of sorcerous crystals, supplied on blue plastic;
- An Emerald Lifeswarm, countless insects swarming forth from a fallen warrior, supplied on blue plastic.
The box also includes 14 Endless Spell Warscroll cards – these cover each of the miniatures described above with a 14th card covering rules for the Balewind Vortex, available separately. As an added bonus, the entire set comes in a sturdy box with a handle, making it easy to transport to and from games!
Age Of Sigmar Combat Guage
The perfect tool for quickly and easily measuring the space between models locked in bitter combat, the Combat Gauge has been designed for all those who love to play their games with as little fuss and clutter as possible. Hewn from metal, with an acid etched design featuring a map of the Mortal Realms, the Combat Gauge’s 4 edges measure half an inch, 1 inch, 2 inches and 3 inches incrementally – so should you need to ascertain whether two models are within range to fight or pile in, or work out which model to target, this is the perfect accessory for you.
AOS: Objective Markers
Used to mark the objectives fought over in games of Warhammer Age of Sigmar, these 7 plastic Objective Markers.
- Hallowed Tomb: an ancient burial place for a fallen warrior, whose likeness is sculpted on the lid – this lid is removable, and the fighter’s remains can be seen within;
- Trove of Arcane Glory: a collection of magical loot – books, scrolls and a sextant – surrounding an open chest, in which more books, scrolls and potion bottles are found;
- Soul Stone: a floating stone, the surface of which is adorned with grinning skulls attempting to break through, which is tethered to the ground by 3 chains;
- The Realm’s Ransom: a chest filled with rather more mundane treasures – coins (some of which have spilled out onto the ground), goblets, jewels and a lantern. The lid of the chest can be modelled open or closed;
- Ensorcelled Armoury: an impressive pile of shields, swords, hammers and axes;
- Iconoclast Axe: a large fallen statue’s head, with a double-headed axe, which can either be modelled embedded in the head or left as a separate piece;
- Realmvault Key: a mysterious device featuring an orrery with Sigmarite comets orbiting a sun, used for purposes unknown, attached to a winch pulling it from the ground.
These 7 markers come as 26 components.
Containing 52 push-fit Stormcast Eternals and Nighthaunt miniatures, along with a 320-page hardback Core Book and an exclusive 32-page Battle of Glymmsforge booklet, Soul Wars is the perfect boxed set for those who want to dive into this exciting new chapter in the Age of Sigmar right away. Included:
Warhammer Age of Sigmar: Soul Wars contains 52 miniatures – 33 Nighthaunt, and 19 Stormcast Eternals – providing 2 players with an army each with which to do spectacular battle. Each miniature is push-fit, with no glue necessary, meaning you can have them assembled and ready for war impressively quickly:
33 push-fit Nighthaunt miniatures:
- A Knight of Shrouds on Ethereal Steed: a particularly sinister Nighthaunt leader atop a skeletal steed wearing ram’s horns, he wields a sword of stolen hours in his right hand;
- A Lord Executioner: distinguishable by the macabre gallows lashed to his back (and the screaming souls surrounding it), this miniature is armed with a decapitating greataxe;
- A Guardian of Souls: this Nighthaunt wizard carries a chill blade in his left hand, with a tall nightmare lantern in the other, used to summon the spirits of the dead;
- A Spirit Torment: masked and pitiless, this miniature uses the heavy shacklegheist chains he carries to attack his enemies in swinging arcs;
- 4 Grimghast Reapers: cursed, indiscriminate killers, the Grimghast Reapers are armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;
- 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;
- A 20-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.
19 push-fit Stormcast Eternals miniaturesc:
- A Lord-Arcanum on Gryph-charger: a splendidly-armoured, mounted centrepiece carrying an aetherstave. Hiis Gryph-charger is rearing high, showing off its sharp claws and razor beak;
- A Knight-Incantor: this female Stormcast Eternals wizard is armed with an incantor’s staff, and carries spirit flasks and a voidstorm scroll;
- 3 Evocators: a unit of Stormcast Eternals wizards, each armed with a tempest blade and stormstave, led by an Evocator-Prime;
- A unit of 5 Castigators: each armed with a thunderhead greatbow specially designed to destroy the ethereal, this unit is led by a Castigator-Prime;
- 8 Sequitors: led by a Sequitor-Prime, this unit of fearsome warriors is armed with stormsmite mauls, along with soulshields;
- A Celestar Ballista: a large piece of mobile artillery that launches bolts of blessed sigmarite, crewed by 2 Stormcast Eternals clutching not only sigmarite blades but a variety of instruments used to calibrate the ballista.
Warhammer Age of Sigmar: Soul Wars is packed with gaming content – the complete, unabridged Warhammer Age of Sigmar Core Book is included, full of background and rules, along with 3 booklets that explain how to play games, from the basic rules to the more advanced, optional rules you can slot in at your leisure:
An 8-page booklet providing essential information about the Age of Sigmar, the contents of the box you’ve just opened and the hobby of collecting, building, painting and playing with Citadel miniatures. Includes an overview of the Nighthaunt and Stormcast Eternals factions, as well as a Battleplan!
Warhammer Age of Sigmar Core Book
This is a 320-page hardback book filled with rich history, background and rules you can use to play your games of Warhammer Age of Sigmar in whatever way you see fit. Open Play, Matched play and Narrative Play sections are included, each of which can be tailored to your preference. Contained within:
- Detailed background on the history leading up to the Age of Sigmar, from the destruction of the world-that-was to Sigmar’s discovery and exploration of the Mortal Realms, the civilisations that rose and the Age of Chaos that destroyed them, from the glorious vengeance meted out by Sigmar’s Stormcast Eternals to the vile plan set in motion by Nagash, Supreme Lord of the Undead, which threatens every mortal soul to have ever lived – and sets in motion the Soul Wars this box represents;
- The full Core Rules – an illustrated and annotated guide showing how to play Warhammer Age of Sigmar in an easy to follow manner;
- A guide to Open Play games, including a Battleplan Generator which helps you choose objectives, special rules and victory conditions; Coalition of Death rules for team-based play (with 3 Battleplans); and in-depth rules for Ladder Campaigns;
- A guide to Narrative Play games, including an annotated example game; a guide to setting up Historical Battles;
special rules and 2 Battleplans for re-enacting sieges; rules and 2 Battleplans for fighting in the tunnels and caverns beneath the Mortal Realms; and Triumph & Treachery rules for 3 or more players;
- A guide to Matched Play games, which allow players to test their mettle in evenly-matched games of skill and tactics with Pitched Battles allowing for different battle lengths, rules for fielding Warscroll Battalions and Allied units and a table of Battle Strategies providing unpredictable objectives and outcomes to challenge even the most battle-hardened general.
Battle of Glymmsforge
This 32-page booklet sets the scene for the included miniatures – featuring background on the Soul Wars, details of the Stormcast Eternals’ Sacrosanct Chambers and the history of the Free City of Glymmsforge, the most sacred of Sigmar’s strongholds. On top of this is an overview of Shyish – the Realm of Death – and Nagash’s grand plan; part of which includes an undead assault on Glymmsforge.
It includes information on each miniature in the box – their place in their army, their abilities and their origins, and Pitched battle profies for each – as well as an inspiring showcase of beautifully-painted models.
13 Warscroll Cards are also included: these are handy, small-format cards containing the rules for each unit included in the box.
This is a 16-page booklet containing everything you need to begin playing games of Warhammer Age of Sigmar right away. Illustrated examples of every mechanic in the game are here, with step-by step instructions taking you through movement, attacking, using abilities, using magic and testing for battleshock.
It includes rules for terrain, explanations of Warscrolls, Warscroll Battalions and Battleplans, Realm of Battle rules and Allegiance Abilities. On its own, this is everything you need to set up and play immediately – combined with the myriad optional rules found in the Core Book it’s an incredibly powerful and flexible basis for playing wargames with your miniatures the way you want to.
Of course, the expansive, flexible rules and spectacular miniatures are hard to use without some accessories: Soul Wars includes:
- 12 14mm, 6-sided turquoise gem dice;
- A 12” transparent range ruler;
- An easy to follow, colour construction guide with step by step instructions for each miniature, making the push-fit models even easier to build
- A Stormcast Eternals transfer sheet.
Also included is a 32-page preview of the Black Library novel Soul Wars, whetting your appetite for further adventures in the Age of Sigmar.
Storm of Sigmar
In this box, you’ll find all the items you need to start playing games of Warhammer Age of Sigmar:3 Stormcast Eternals Liberators, 2 Stormcast Eternals Retributors, 3 Khorne Bloodbound Blood Warriors & 5 Khorne Bloodbound Bloodreavers.
Also included is an introduction to the world of Warhammer Age of Sigmar – who are the Stormcast Eternals, who are the Khorne Bloodbound, and why are they sworn to destroy one another?
All the rules you need in order to play games right away, in an easy to follow format; 4 Battleplans – scenarios for your games, featuring special rules and new ways to play: destroy all your foes, protect a specific miniature or fend off waves of increasingly powerful enemies, with victory conditions, objective and tips simply explained; 4 large-format Warscroll cards - these are handy reference cards featuring the rules and abilities your miniatures can call upon, featuring striking artwork; a rangefinder printed on the back of the book, and 7 dice to make the fateful rolls that will decide who is the victor and who will be annihilated; hints and tips on where to go next – how to expand your Stormcast Eternals and Khorne Bloodbound armies, where to get Citadel paint sets with which to paint them, and which books from the range will help you to bring the mortal realms to life on your gaming table.
The box also contains a construction guide designed to make assembling your miniatures easy to assemble, and enough Citadel 32mm and 40mm Round bases to stand them on.
This is a great-value box set that gives you an immediate collection of fantastic Seraphon miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar! You’ll receive an Oldblood on Carnosaur, a set of eight Saurus Knights, a set of twelve Saurus Warriors and an exclusive Warscroll Battalion rules sheet - Gul’rok’s Starhost.
Start Collecting Daemons Of Nurgle
This is a great-value box set that gives you an immediate collection
of fantastic Daemons of Nurgle miniatures, which you can assemble and
use right away in games of Warhammer 40,000! You’ll receive a Herald of
Nurgle, a set of three Plague Drones, a set of three Nurglings and a set
of ten Plaguebearers of Nurgle.
Please note, this box does not contain a rules formation for Warhammer 40,000.
This is a great-value box set that gives you an immediate collection of fantastic Sylvaneth miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar! You’ll receive a Branchwych, a Treelord, a set of sixteen Dryads and an exclusive Sylvaneth Warscroll Battalion rules sheet.
Start Collecting: Ironjawz
This is a great-value box set that gives you an immediate collection of fantastic Ironjawz miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar! You’ll receive an Orruk Warchanter, three Orruk Gore-gruntas, ten Orruk ‘Ardboyz and an exclusive Ironjawz Warscroll Battalion rules sheet, allowing you to collect, assemble and play with your new miniatures right away.
Start Collecting: Skeleton Horde
This is a great-value box set that gives you an immediate collection of fantastic Skeleton miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar! You’ll receive Arkhan the Black, a set of ten Skeleton Warriors, a set of five Black Knights and an exclusive Warscroll Battalion rules sheet, allowing you to collect, assemble and play with your new miniatures right away.
Start Collecting: Fyreslayers
This is a great-value box set that gives you an immediate collection of fantastic Fyreslayer miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar! You’ll receive:
an Auric Runefather on Magmadroth, which can optionally be assembled as an Auric Runeson or Auric Runemaster on Magmadroth; an Auric Runesmiter armed with a choice of fyresteel throwing axe and runic iron; an Auric Runeson with fyresteel throwing axe and wyrmslayer javelins; and a set of 10 Vulkite Berserkers, featuring fyresteel handaxes, war-picks and bladed slingshields, with one assemblable as a Karl, with ornate fyresteel handaxe or war-pick.
Included in the box is an exclusive Warscroll Battalion rules sheet – Hajkarl's Sons of Fortune – allowing you to collect, assemble and play with your new miniatures right away.
The most important book for Age of Sigmar since it released over a year ago is now here in the form of the General’s Handbook. This essential gaming tome provides you with three exciting and fun ways that you can play the game. While the inclusion of army structure and points is undoubtably exciting, there is so much more in here as well!
General's Handbook 2018
Each of these gives you, the player, massive flexibility and choice in the way games are played – they’re designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you’re totally free to do so.
This is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games – all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure.
The General’s Handbook features a Battleplan Generator – 5 tables determining how the armies are set up what they must do to win and the obstacles in their way featuring maps, objectives, twists, ruses and sudden death conditions which slot together to create exciting Battleplans – no 2 games ever need be the same.
Rules are also included for aerial battles: in Overhead Aerial Battles, you effectively have 2 battlefields, 1 on the ground and 1 in the sky, whereas in Stratospheric Aerial Battles only the sky is represented – perfect for player with large collections of flying models. An example Battleplan is provided for each, with objective and twist tables helping you generate your own;
The stories from the Mortal Realms are an important part of Warhammer Age of Sigmar – your collection of miniatures is made even more special by the rich history and thrilling tales told about them in various publications, making the hobby of collecting them an even more exciting venture. Narrative Play gives you a way to recreate the epic battles that have taken place in the Mortal Realms.
This section of the book contains 43 Special Rules for Narrative Play games – these are all evocative of situations and surprises that a leader might find himself dealing with in times of war, and can be applied to either or both players – these are great for adding balance, should it be needed.
A section is dedicated to Historical Battles – this guides the player through setting up and playing a battle according to legends and tales from Games Workshop publications, with 2 example stories and annotated gaming table setups showing you how these wars were fought.
As well as these, you’ll find Gathering of Might – this is a set of simple modifications to the Warhammer Age of Sigmar core rules which streamline them, allowing for staggeringly huge battles featuring hundreds of models on either side. 2 Battleplans are included, with Legendary Traits, Gifts of the Gods, Artefacts, and Spells for each of the four Grand Alliances.
Some hobbyists prefer to test their mettle in an equally-matched battle of strategy and wits, in which no advantage is conferred simply by selecting the biggest and baddest miniature in your figure case. Matched Play is the perfect solution – this provides points values for the units available in the Warhammer Age of Sigmar range, allowing you and your opponent to size each other up, decide on a points limit, deploy your armies and go to war on an equal footing.
This section contains the rules needed to run Matched Play games – guidance on army size, points limits, battlefield roles, allied units and warscroll battalions, with clarified rules on using Triumphs and Command Points. 18 Battleplans are included, along with Allies tables, listing the eligible Allies for each faction
An updated list of points values for every miniature in the range is included, with the profiles printed in this book superceding any printed previously.
This section is dedicated to bringing your gaming table to life, offering optional enhancements based on the layout of scenery, allowing you to augment the battlefield with arcane constructs and ancient edifices.
New summoning rules, including battle traits, abilities and spells – for Blades of Khorne, Disciples of Tzeentch, Everchosen, Seraphon, Sylvaneth, and Grand Alliance Chaos allow you to raise unquiet spirits and draw daemonic entities into battle.
Updated Allegiance Abilities – with battle traits, command traits and artefacts of power – allow your armies to act and fight in a way that closely fits the stories you’ve read in Battletomes and other publications – these are included for Darkling Covens, Dispossessed, Free Peoples, Fyreslayers, Seraphon, Wanderers, Brayherd, Slaanesh, Slaves to Darkness, Skaven Pestilens, Skaven Skryre, Flesh-eater Courts, and Ironjawz, with new Warscroll Battalions for the following factions: Fyreslayers, Seraphon, and Ironjawz.
Scenery Warscrolls are included for the following Citadel miniatures: Baleful Realmgate, Azyrite Ruins, Arcane Ruins, Barbed Venomgorse, Citadel Wood, Dragonfate Dais, Magewrath Throne, Numinous Occulum, Ophidian Archway, Shardwrack Spines, Sigmarite Mausoleum, Walls and Fences, and Warscryer Citadel.
Warhammer Age Of Sigmar Skirmish
Skirmish: a book containing the information and rules needed to fight Skirmish battles – including a hard-fought campaign amidst the ruins of Shadespire! Assemble a small warband of single models and take to the gaming table, building renown and adding to your warband with every glorious victory.
Within this 40-page softback book, you’ll find:
- A set of simple modifications for the core rules of Warhammer Age of Sigmar that introduce skirmish battles – small-scale, intense fights between anything from a trio of models to a marauding band of fifteen models and upwards;
- Details of battling in skirmish formation – models fight as individuals, rather than groups, meaning each model is treated as a single unit. This alters the way certain effects and abilities work in a subtle way, and emphasises fast, aggressive, tactical gameplay;
- The General: each player chooses a general from the Heroes in their warband, who can use a command ability, artefact of power, and three new wizard spells from the tables supplied in the Skirmish rules;
- Battleshock: again, tweaked from the core Warhammer Age of Sigmar rules to encourage fast, brutal gaming, Battleshock can turn the tide of war in a single dice roll – you better hope your general is stoic in the face of slaughter!
- All-new command abilities, artefacts of power and mysterious terrain rules;
- Clarification regarding summoning and generation of extra attacks and hit rolls in Skirmish games.
Forces Of Order
PaladinsThis multi-part plastic kit gives you everything needed to build five Paladins, who can be built as Protectors, Decimators or as seen here Retributors. The Retributors are armed with Lightning Hammers - one model can be assembled as a Retributor-Prime, with a specially upgraded Lightning Hammer, and one model can be assembled with a special weapon, the Starsoul Mace. The box contains a huge amount of variety and options - eighteen heads, twenty shoulder pads, nine tilting shoulder plates.
Kharadron OverlordsArkanaut Company
This multi-part plastic kit contains the components necessary to assemble a 10-model Arkanaut Company. They have a variety of weapons available: each wields a privateer pistol and Arkanaut cutters, and up to 3 models can optionally take one each of a skypike, multi-barrelled aethermatic volley gun or light skyhook. Their Captain can take either a volley pistol or aetherflare pistol, and has the option to brandish an anchor.
Glade GuardThis multi-part plastic kit contains the components needed to make 16 Glade Guard armed with longbows and glade blades. Included are options for a Lord’s Bowman, pennant bearer and hornblower. Supplied with 16 Citadel 25mm Round bases.
This multi-part plastic boxed set provides all the components to make 10 Eternal Guard armed with spear-staves and glade shields. There are also additional parts to make an Eternal Warden, standard bearer and hornblower. The miniatures in this boxed set can be assembled as either Eternal Guard or Wildwood Rangers.
Slightly damaged box.
This set contains five multi-part plastic Dragon Blades armed with drake lance and sword. This 94-piece set includes: a variety of different bodies, heads and weapons that enable you to assemble a unique looking regiment. Also supplied are a fully embossed banner, all of the components needed to assemble a Drakemaster, standard bearer and hornblower. Models supplied with 25mm x 50mm bases.
This box set contains 10 multi-part plastic Empire Handgunners, including the option to build a Marksman, standard bearer and piper. They can alternatively be assembled as Crossbowmen.
Forces Of Chaos
Slaves To Darkness
This kit contains sixteen plastic Chaos Warriors, armed with either Chaos hand weapons and Chaos Runeshields or a Chaos hand weapon in either hand. Supplied with sixteen Citadel 32mm Round bases.
This kit contains twelve plastic Chaos Warriors, armed with either Chaos hand weapons and Chaos Runeshields or a Chaos hand weapon in either hand. Supplied with twelve Citadel 25mm square bases.
Nurgle Rotbringers Putrid Blightkings
This 105-piece plastic kit makes five Putrid Blightkings. Each model can be assembled in at least two distinct ways, with the option of building a Blightlord, Icon Bearer and a Sonorous Tocsin. You can ensure that each of your Blightkings looks totally unique by combining the 21 weapon arms with the 11 torsos and 17 head options. Includes five Citadel 40mm Round bases.
Daemons Of Khorne
Bloodletters Of KhorneThis plastic box set contains 10 complete miniatures. These finely detailed plastic kits contain a host of extra parts and accessories, enabling you to assemble your Bloodletters in a large variety of ways. Includes ten Citadel 32mm Round bases.
This multi-part plastic kit contains the components necessary to assemble 10 pairs of Brimstone Horrors of Tzeentch. Tiny creatures of pure malice, they caper about on their bases just as you would expect those made of fire to do. Also included are the parts you need to make 10 Blue Horrors of Tzeentch. This kit comprises 40 components, and is supplied with 20 Citadel 25mm Round bases.
This box set contains 20 multi-part plastic Stormvermin armed with halberds. This 148-piece set includes: two each of 12 variations of head, four each of five variations of shield, nine different design of body-fronts that can be further varied by mixing with the various rear-body sections, two each of 10 halberds, and seven variants of shield arm. Also included are all of the components needed to assemble a musician, a standard bearer and a Fangleader. Models supplied with 20mm square bases.
Forces Of Death
Skeleton WarriorsThis multi-part plastic boxed set contains the parts needed to assemble 10 Skeleton Warriors wielding ancient blades or ancient spears, and includes the necessary parts to assemble 3 models as a champion, standard bearer and hornblower respectively. Supplied with 10 Citadel 25mm Round bases.
This multi-part plastic boxed set contains the components needed to make 10 Grave Guard, and includes options for a Seneshal, standard bearer and hornblower. Supplied with 10 Citadel 25mm Round bases.
Forces Of Destruction
This multi-part plastic set contains 131 components with which to build six Ogors that can be armed with a combination of clubs, blades and iron fists. It also includes enough components to build a Crusher, an Icon Bearer and a Bellower.
These models are supplied with six 40mm square bases and they are supplied unpainted and require assembly.Leadbelchers
This multi-part plastic set contains 107 components with which to build four Leadbelchers armed with Leadbelcher guns. The set comes with plenty of optional extras including powder Grots and plenty of spiky ammunition to ram into the cannons.
These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly.