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Getting Started
Getting Started With Warhammer 40k
Out of stock
This book contains a history of the Warhammer 40,000 setting – the story so far, the state of the galaxy and the dramatic history that led to it. A guide to the armies you can collect and play with in Warhammer 40,000, showing you their motivations and introducing their histories.
- Guidance on collecting Citadel miniatures – while you can simply pick up any that catch your eye, for many the hobby is about specific armies or types of miniature. This guide includes three example collections for inspiration, with a further showcase of beautifully-painted miniatures from a variety of armies.
- A detailed Battle Report – watch as the heroic Ultramarines take on the vile Death Guard in a tense fight to the end;
- A guide to some of the most famous war zones of Warhammer 40,000, and the epic battles that took place there;
- An introduction to painting Citadel miniatures using the Citadel Paint System, with a guide to paints, brushes and step-by-step instructions showing how to paint a variety of miniatures – including your free Intercessor!
- The core rules – the basic ruleset for playing games of Warhammer 40,000, with each phase broken down into simple explanations. There’s even a mission included to get you playing right away.
- Also included is a free Primaris Space Marine miniature for you to build & paint.
Warhammer 40k Citadel Essentials
Out of stock
Included in the box;
- 5g Plastic Glue, a set of clippers & a Citadel Starter Brush.
Also included are 13 3ml pots of high-quality Citadel paints:
1 Armageddon Dust, 1 Rakarth Flesh, 1 Death Guard Green, 1 Balthasar Gold, 1 Macragge Blue, 1 Mephiston Red, 1 Averland Sunset, 1 Agrax Earthshade, 1 Mournfang Brown, 1 Ceremite White, 1 Imperial Primer, 1 Leadbelcher & 1 Bugman's Glow.
Intercessors +Paint Set
Add to cart€22
This box contains 2 Primaris Intercessors and a Primaris Intercessor Sergeant, six 3ml paint pots & a Citadel Medium Base Brush.
The paints included are: Agrax Earthshade, Armageddon Dust, Balthasar Gold, Macragge Blue, Abaddon Black & Bugman's Glow.
Warhammer 40k Open War Cards
Out of stock
Included:
12 x Deployment cards - 12 different player deployments;
12 x Objectives cards - 12 different objectives for winning the game;
12 x Twist cards - 12 different special rules that can be used to add a special factor to the game, such as acid rain, orbital debris and fighting in the dead of night;
6 x Ruse cards - 6 different cards that can be used to glean an advantage, such as ambushing or digging in – used to counter a higher power rating;
6 x Sudden Death cards - 6 different cards that provide different ways to win if you are significantly outnumbered – if your enemy has a power rating at least twice that of yours, you get a secret advantage to use as you wish!
Warhammer 40k Tactical Objectives
Add to cart€9.25
These cards hold the 36 Tactical Objectives from the Warhammer 40,000 book. This pack makes it easy to randomly generate objectives and keep track of those already secured in games of Warhammer 40,000.

Rulebooks

Index: Imperium 1

Add to cart€15
It includes 207 datasheets covering the Space Marines range of miniatures, with overviews of a number of Chapters. Updated abilities, psychic powers, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000.

Index: Inperium 2

Add to cart€15
It contains datasheets covering the range of Imperial miniatures, including fortifications, with overviews of each army. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000.

Index: Chaos

Add to cart€15
It includes 113 datasheets spread across those armies, with an overview of each. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000.
Chapter Approved 2017
Add to cart€23
This 128-page softback book contains;
The Rules
Split into 3 sections – Open Play, Narrative Play and Matched Play – with explanations and expansions of the rules for each.
Open Play
Games of Warhammer 40,000 with few restrictions, where players are free to invent their own stories and frameworks with unlimited force sizes – this is Open Play. Chapter Approved provides the following guides to making your Open Play games as open and fun as possible:
Apocalypse: huge, dramatic tabletop conflicts in which hundreds of infantry and squadrons of vehicles are locked in desperate conflict, games of Apocalypse are Warhammer 40,000 turned up to 11. Combine armies into immense forces, unleash terrifying super-heavy war engines – Apocalypse is your gateway to truly epic battles.Chapter Approved features a comprehensive guide to running games of Apocalypse, from 3 missions, ideas for multi-table battles and recommendations for an officiated game featuring an Umpire with special influence over the battle.
Land Raider variants: this is a set of guidelines on designing your own datasheets for Land Raider conversions, meaning totally new variants for your games made completely by you! There are 5 example datasheets covering Ultramarines, Space Wolves, Blood Angels, Dark Angels, and Chaos Space Marines tanks, and a blank datasheet for you to create your own, whatever Chapter you choose.
Narrative Play
Narrative Play games are characterised by pre-generated storylines that often take in entire worlds embroiled in war, from the initial invasions to the bloody battles that follow. Chapter Approved provides rules and missions that the players can chain together, following a conflict from the initial spark to its brutal denouement:
Planetstrike: rules for playing games of devastating planetary assaults, with one player taking the role of attacker and the other defending, each using the new Warlord Traits, Stratagems and detachments designed for this play style. Included are 6 Planetstrike missions, along with 6 examples of common battlefield deployments;
Stronghold Assault: rules for games in which players fight over fortified war zones, again deciding between them the roles of attacker and defender. This includes unique Abilities, Warlord Traits, Detachments and Stratagems, as well as 6 Stronghold Assault missions; Rules are included for linking games together in linear, narrative-led campaigns, with losses and victories deciding advantages in subsequent games; Datasheets for the following 11 fortifications: Aegis Defence Line, Imperial Bastion, Imperial Defence Line, Imperial Bunker, Vengeance Weapon Battery, Plasma Obliterator, Firestorm Redoubt, Macro-cannon Aquila Strongpoint, Vortex Missile Aquila Strongpoint, Void Shield Generator, Skyshield Landing Pad.
Matched Play
For many players, the thrill of Warhammer 40,000 is in testing their mettle against equally-powerful opponents in games where the fight is not decided by who has the biggest gun. When battle-forged armies go to war, victory will go to the commander who has fortune, strategy and cunning on their side. Included in this book:
6 Eternal War missions, providing challenges such as hidden mission goals and reserve forces storming in, turn after turn, creating havoc on a catastrophic scale;
6 Maelstrom of War missions, offering new permutations of the game and introducing fresh challenges, secret orders, strategic gambles and split-second opportunity feature here;
4 new Matched Play mission rules, including rules for targeting characters, using understrength units, clarification on the use of the Command Re-roll Stratagem who which unit types can claim objectives;
Faction rules: additional rules including Stratagems, abilities, Warlord Traits and psychic powers for Adepta Sororitas, Deathwatch, Drukhari, Genestealer Cults, Harlequins, Imperial Knights, Necrons, Orks, Space Wolves, T’au Empire, and Thousand Sons;
A guide to creating your own objective markers, themed to your own army, with examples for Imperial, Chaos, Necrons, Tyranids, Drukhari, T’au Empire, and Orks.
Appendix
The Appendix features a collection of supplementary content which can be used in any games of Warhammer 40,000. Included:
Rules for a range of terrain, including Deathworld Forests (Eldritch Ruins, Grapple Weed, Shardwrack Spine, and Barbed Venomgorse) and Sector Mechanicus (Haemotrope Reactor, Thermic Plasma Regulators, and Thermic Plasma Conduits);
Battlezone: Industrial Worlds – use Sector Mechanicus scenery to add height advantages and tap into plasma feeds to increase your weapons’ potential;
Battlezone: Empyric Storms – rules for fighting amidst a violent warp tide, with 36 events that can affect your armies, surroundings and psychic powers;
A guide to setting up and running Ladder campaigns;
An explanation of Battle-forged armies, creating Detachments and Army Rosters;
Updated points values for a variety of units and wargear for both Citadel and Forge World miniatures, based on feedback from the gaming community.

Starter Sets

Know No Fear: A Warhammer 40,000 Starter Set

Out of stock
This set contaoins 31 detailed plastic Citadel miniatures from the Primaris Space Marines and Death Guard range, in blue and green plastic, ready for you to assemble:
Primaris Space Marines
Mighty warriors and fearless protectors of humanity, equipped with the greatest weapons and armour the Imperium can provide, the Space Marines are heroes one and all. 1 Primaris Space Marine Captain, resplendent in cloak and iron halo, holding aloft a master-crafted power sword in one hand and wielding a boltstorm gauntlet on the other; a 5-man Primaris Space Marine Intercessor Squad – the heart of a Primaris Space Marines army – armed with bolt rifles and bolt pistols; 1 3-man Primaris Space Marine Inceptor Squad – shock troops who slam into the fight with jump packs screaming – armed with assault bolters; 1 5-man Primaris Space Marine Hellblaster Squad – the finest marksmen, able to lay low entire armies on their own – armed with plasma incinerators and bolt pistols.
Death Guard
The Death Guard trudge inexorably into battle amidst the drone of endless swarms of flies. Bloated, rotten and riddled with disease, these revolting traitors are virtually immune to pain. 1 Death Guard Lord of Contagion , a huge, terrifying Chaos Space Marine covered in spiked, corrupted Terminator armour armed with a plaguereaper. 5 Death Guard Plague Marines – 4 armed with boltguns and plague knives, 1 plague champion armed with bolt pistol, plaguesword and power fist; 1 Death Guard Foetid Bloat-drone – a huge machine held aloft by rusted turbines – armed with plaguespitters and a plague probe; 10 Death Guard Poxwalkers – the rotten, shambling core of the army – armed with improvised weapons (hammers, claws, bayonets and metal pipes are featured.)
Gaming Content
Everything you need to learn to play Warhammer 40,000 going with your new miniatures is included in the box, including a 96-page book featuring: an introduction to the Warhammer 40,000 hobby – collecting, building, painting and playing with Citadel miniatures; a guide to the state of the galaxy in Warhammer 40,000 – the Imperium of Man, the forces of Chaos, the Xenos threat and their terrible intertwinings; an overview of the heroic Primaris Space Marines, with a focus on Captains, Intercessors, Inceptors and Hellblasters; an overview of the Death Guard, with a focus on the Lords of Contagion, Plague Marines, Foetid Bloat-Drones and Poxwalkers; background information setting up the epic conflict between the Ultramarines and Death Guard in the Ultramar system – the home of the Ultramarines; a step-by-step painting guide, beginning with a guide to the fundamentals – the brushes and paints to choose – and giving you the tips and techniques needed to paint the miniatures included in the box; a ‘start playing’ guide – this is split into 6 missions, each of which introduces more miniatures and more advanced concepts into the flow of the game, taking you from a basic fight between a couple of models to full-blown combat between all 31 included in the box! The missions are designed to be intuitive, and the new player is encouraged to add rules at their own pace; a set of core rules – these are the fundamental rules for playing Warhammer 40,000, split into easy to follow phases with a mission designed to ease you in; datasheets for every miniature – these are handy cards containing the rules for each model in the box; a 22" x 43" sided gaming mat – one side is specially designed with icons showing you where to place miniatures in order to play the 6 missions included in the book, and the other has no markings, so you can play your own games. Each side is printed in full colour with an evocative design of a ruined Imperial city; a scenery piece! The inside tray of the box is designed to look like a sealed Imperial bunker, meaning it can be placed on your mat as a piece of scenery for your miniatures to battle over; 6 6-sided dice, and a 12” translucent measuring ruler, each vitally important for measuring movement and other in game tasks; a decal sheet for your Ultramarines, featuring army and troop iconography; 15 32mm, 10 25mm, 4 40mm, 1 50mm and 1 60mm round plastic bases for your miniatures to stand upon, with 3 45mm plastic flying stems for the Inceptor Squad.
Warhammer 40k Starter: First Strike
Add to cart€30
This box includes:
The Miniatures
15 easy to build push-fit (no glue required!) miniatures in blue and green coloured plastic, representing the heroic Ultramarines and putrescent Death Guard:
Ultramarines
3 Primaris Intercessors – clad in Mk X power armour, they are each armed with a bolt rifle and carry grenades. 1 model is a Sergeant, who leads the unit – he has a holstered pistol and is easily identified by his bare, unhelmed head; 3 Primaris Reivers – again clad in Mk X power armour, these Space Marines carry heavy bolt pistols and combat blades – they distinguished by the sinister skull motif on their helmets, with the Sergeant featuring a half-skull faceplate.
Death Guard
3 Plague Marines – each festering and bursting out of their armour due to the malign corruption of the Plague God Nurgle. 1 wields a boltgun, 1 is armed with a blight launcher and 1 – the Champion, who leads the unit – has a plasma gun, power fist and plague knife; 6 Poxwalkers – these are the cursed victims of the plagues, transformed into living weapons. Each is armed with an improvised close combat weapon, with hammers, chains, planks of wood and metal pipes with nails in represented.
Gaming Content
Everything you need to learn to play with your new miniatures is included in the box:
a 24-page booklet containing the core rules for playing Warhammer 40,000, with each phase of the game explained in a clear, easy to follow manner from the initial setup to one side’s victory; a 56-page book that guides you through the background, history and current state of the Warhammer 40,000 galaxy, with introductions to the Primaris Space Marines and Death Guard, as well as 9 other armies. It features step-by-step guides to painting your miniatures, with guides to the paints and brushes you need, along with a showcase of beautifully-painted miniatures to inspire your hobby journey. It also includes explanations of the different ways to play Warhammer 40,000, along with training missions that gradually introduce the core concepts to the total beginner; a 22’ x 22’ double-sided gaming mat – one side is specially designed with icons showing you where to place miniatures in order to play the training missions, and the other has no markings, so you can play your own games. Each side is printed in full colour with an evocative design of a ruined Imperial city; a scenery piece! The inside tray of the box is designed to look like a set of armoured containers, meaning it can be placed on your mat as a piece of scenery for your miniatures to battle over; datasheets for the miniatures in the box – these are handy cards with the information on movement and weapons for each model printed on, meaning less flipping through books for information and more actual gaming; 6 6-sided dice, and a 6” translucent measuring ruler, each vitally important for games; a decal sheet for your Ultramarines, featuring army and troop iconography; 9 32mm and 6 40mm round plastic bases for your miniatures to stand upon.
Codices
Codex: Space Marines
Out of stock
Codex: Space Marines is a 208-page hardback containing a wealth of background and rules.
Background
The Emperor’s Finest: the origin of the Space Marines, with a guide to the original Legions and their successor Chapters, a detailed breakdown of the methods, technology and rituals behind the creation of these superhuman soldiers and an explanation of how their Chapters are organised, with guides to heraldry and markings; Imperius Dominatus: an annotated map of the galaxy, showing the full, dreadful extent of the Cicatrix Maledictum’s reach, and the Chapter homeworlds it has cut off; A Brotherhood at War: a timeline featuring some of the most important battles and events in the Space Marines’ struggle against the darkness, leading up to the faint glimmer of hope that is the Indomitus Crusade; Chronicles of Ultramar: an in-depth guide to the Ultramarines, their homeworld Macragge, the composition of their infamous 2nd Company, a timeline of their heroic history and a brief overview of their successor Chapters; Guides to the White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, with timelines of major battles, as well as descriptions and colour schemes of their successor Chapters; Explanations of the fighting forces available to all Space Marine Chapters including heroes, squads, vehicles and special characters.
Also included is an inspiring showcase of beautifully-painted Citadel miniatures, depicting Space Marines of every type doing battle in the colours of each founding Chapter.
Rules
This book contains everything needed to get a Space Marines army ready for war! A huge collection of rules content is within: 85 datasheets covering the entire Space Marines range – including the Primaris Space Marines; Points values for all miniatures, weapons and wargear for use in Matched Play games; Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords; Rules profiles for every piece of wargear and every weapon in the Space Marines’ arsenal; Rules for Battle-forged armies, including abilities for Space Marines armies and specific Chapter Tactics for Ultramarines, White Scars, Imperial Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, reflecting their unique fighting styles; 26 Stratagems for Battle-forged armies, reflecting the varied tactics used by Space Marines commanders on the battlefield; 6 Warlord Traits, for use with any Space Marine Warlord, with Chapter-specific Warlord traits for Ultramarines, White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands; Chapter Relics: special weapons and wargear wielded in battle by Space Marines characters; the Librarius psychic discipline: 6 psychic abilities for use by Space Marines Librarians; 6 Tactical Objectives for use by Space Marines armies.
Codex: Chaos Space Marines
Out of stock
Codex: Chaos Space Marines contains a wealth of background and rules.
Background
Let the Galaxy Burn: the terrible origin of the Chaos Space Marines, their betrayal of the Emperor during the Horus Heresy that ushered in an era of damnation, a timeline detailing the Ages of Betrayal, Retribution and Apotheosis with key battles and atrocities in gruesome detail (with a further timeline detailing the horrors of Abaddon’s various Crusades) and a map detailing the current, tainted state of the galaxy; Information and details of the 7 major Chaos Legions – The Black Legion, Alpha Legion, Iron Warriors, Night Lords, Word Bearers, World Eaters and Emperor’s Children – with histories, key battles, heraldries and colour schemes for each; An in-depth look at each of the characters and units available to each Chaos Space Marines army, with appropriately grisly background; A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Chaos Space Marines expertly painted by the ‘Eavy Metal team.
Rules
Everything needed to get your Chaos Space Marines ready for galaxy-smashing combat in games of Warhammer 40,000 is within: 45 datasheets covering the Chaos Space Marines range, featuring their rules and statistics for use in games; Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords; Rules profiles for every piece of wargear and every weapon in the Chaos Space Marines’ arsenal; Points values for all miniatures, weapons and wargear for use in Matched Play games; Rules for Battle-forged armies – 8 Legion Traits, 1 for each of the original Legions and 1 for Renegade Chapters; 24 Stratagems of which are Legion-specific; the Dark Hereticus psychic discipline with its 3 powers specific to the Marks of Tzeentch, Nurgle and Slaanesh and 14 weapons and artefacts available only to Chaos Space Marines; 6 Warlord Traits usable by any Chaos Space Marines Warlord and a further 7 which are Legion-specific; 6 unique Tactical Objectives for Chaos Space Marines.
Codex: Grey Knights
Out of stock
Codex: Grey Knights contains a wealth of background and rules.
Background
The Emperor’s Gift: a glimpse into the mysteries of the Grey Knights, their secretive history, the fortress on Titan where they are created and laid to rest and the rituals and canticles that define their struggle against daemonkind; - The unique organisation of the Grey Knights – defined by their struggle against the Dark Gods, this Chapter is split into 8 Brotherhoods, each detailed here; Heraldry of Titan: details of the unique heraldry and armour etchings borne by this Chapter; A timeline of the Grey Knights, from their origins beneath a veil of secrecy, major battles and struggles leading up to the current dire state of the galaxy – and the Grey Knights’ potential, drastic strategic response to this; Background and details on each character and unit available to a Grey Knights army; A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Grey Knights expertly painted by the ‘Eavy Metal team.
Rules
Everything you need to get a Grey Knights army primed for heroic combat against the daemonic threat in games of Warhammer 40,000 is here: 32 datasheets containing rules for every Grey Knights unit; Army abilities reflecting the Grey Knights’ methods of war; The Armoury of Titan: wargear both ranged and close-combat used by the Grey Knights; Points values for all miniatures, weapons and wargear for use in Matched Play games; The Hammer of Daemons: rules for Battle-forged armies: 6 unique Warlord Traits, 16 unique Stratagems (with a focus on the psychic might of this army), the Relics of Titan (6 rare artefacts unique to the Grey Knights), the unique Sanctis psychic discipline, available to all Grey Knights psykers; 6 unique Tactical Objectives.
Codex: Death Guard
Out of stock
Codex: Death Guard contains a wealth of background and rules.
Background
The Wages of Heresy: a detailed history of the Death Guard’s descent into absolute filth and corruption, driven into a grotesque damnation by the cold ambition of Mortarion, and a description of their homeworld and their enormous, rotting Plague Fleets; The organisation of the Death Guard: a surprisingly organised and coherent Legion, for all the rot and bloat, with 7 Plague Companies at the head of a vast and diverse force; The Chronicle of Virulence: a timeline of the Death Guard’s ten-thousand-year war of sickness waged against the servants of the false Emperor, with an annotated map showing key war zones; Heraldry and colour schemes for a variety of vectoriums and warbands; Background and details on each character and unit available to a Death Guard army; A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Death Guard expertly painted by the ‘Eavy Metal team.
Rules
Everything you need to get a Death Guard army primed for games of Warhammer 40,000 is in here: 33 datasheets containing rules for every Death Guard unit; Army abilities reflecting the Death Guard’s methods of war; Gifts of the Plague God: wargear both ranged and close-combat used by the Death Guard; Points values for all miniatures, weapons and wargear for use in Matched Play games; Scions of Mortarion: rules for Battle-forged armies: 6 unique Warlord Traits, 14 unique Stratagems (with a focus on the psychic might of this army), the Relics of Decay (6 rare artefacts unique to the Death Guard), the unique Contagion psychic discipline, available to all Death Guard psykers; 6 unique Tactical Objectives.
Codex: Adeptus Mechanicus
Add to cart€30
Codex: Adeptus Mechanicus contains a wealth of background and rules.
Background
Disciples of the Machine God: a detailed history of the Adeptus Mechanicus, from their inception to the 41st Millennium, describing their devotion to the divine trinity – the Omnissiah, the Machine God and the Motive Force; An illustrated organisation of the Adeptus Mechanicus’ fighting forces, divided into macroclades, cohorts and maniples, with an overview of the hierarchy of the Cult Mechanicus; Bastions of the Machine God: a map of their forge worlds, Mechanicus-aligned Knight worlds, Skitarii expeditions and Dark Mechanicus worlds; Iconography of the Adeptus Mechanicus: icons, sigils and background information for 11 infamous forge worlds; The Ever-faithful: colours and heraldries for 17 examples of Kastelan Robots of the Cult Mechanicus; A guide to the structure of a Mechanicus-aligned Knight House, with 4 examples of Questor Mechanicus heraldry; A detailed timeline of key events, discoveries and battles in the history of the Adeptus Mechanicus; Background and details on each character, vehicle and unit available to an Adeptus Mechanicus army; A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the major forge worlds expertly painted by the ‘Eavy Metal team.
Rules
Everything you need to get a Adeptus Mechanicus army primed for games of Warhammer 40,000 is in here: 22 datasheets containing rules for every Adeptus Mechanicus unit; Army abilities reflecting the Adeptus Mechanicus’ methods of war; Armoury of the Machine God: wargear both ranged and close-combat used by the Adeptus Mechanicus; Points values for all miniatures, weapons and wargear for use in Matched Play games; Congregations of War: rules for Battle-forged armies: Forge World Dogma for armies with the following forge world keywords – Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza; 28 Stratagems, 20 of which are unique to this army – 7 are used with specific forge worlds, and 1 is specific to the Questor Mechanicus, the Arcana Mechanicus: a selection of rare wargear, some forgeworld-specific; 6 Warlord Traits for use by any Warlord, with a further 7 specific to the main forge worlds: Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza; 6 unique Tactical Objectives.
Codex: Astra Militarum
Add to cart€30
Codex: Astra Militarum contains a wealth of background and rules – the definitive book for Astra Militarum collectors. Within this 144-page hardback, you’ll find:
Background
Hammer of the Emperor: the origins of the Astra Militarum – dating back to the Great Crusade – with details of their structure and organisation, the methods of recruiting (some more humanitarian than others…), their training and deployment; A Galaxy of War: an annotated map of the current state of the galaxy, with key war zones where the Astra Militarum battle; Detailed background and colour schemes of the Astra Militarum regiments of Cadia, Catachan, Armageddon, Vostroya, Vahalla and Tallarn; Regiments of Distinction: background on 12 regiments – Armageddon Ork Hunters, Athonian Tunnel Rats, Miasman Redcowls, Mordian Iron Guard, Tanith First and Only, Savlar Chem-Dogs, Ventrillian Nobles, Indigan Praefects, Mordant Acid-Dogs, Faeburn Vanquishers, Truskan Snowhounds and Vresh Grenadiers; Heroes Beyond Number: a history of the major battles fought by the Astra Militarum; Background and details on each character, vehicle and unit available to an Astra Militarum army; A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of several regiments painted by the renowned ‘Eavy Metal team – including expertly-converted models showing you how to represent the more esoteric regiments on the gaming table.
Rules
Everything you need to get an Astra Militarum army primed for games of Warhammer 40,000 is in here:
56 datasheets containing rules for every Astra Militarum unit and vehicle; Army abilities reflecting the Astra Militarum’s methods of war, including Astra Militarum Orders and Regimental Orders; Armoury of the Imperium: wargear both ranged and close-combat used by the Astra Militarum; Points values for all miniatures, weapons and wargear for use in Matched Play games; Bulwark of Humanity: rules for Battle-forged armies: Regimental Doctrines for Cadian, Catachan, Valhallan, Vostroyan, Armageddon, Tallarn, Mordian, Militarum Tempestus Regiments; 6 unique Warlord Traits, 25 Stratagems, with 8 specific to the Regiments named above; the Heirlooms of Conquest: a selection of rare wargear; The Psykana psychic discipline, available to any Astra Militarum model with the Psyker keyword, 6 Warlord Traits for use by any Warlord, with a further specific to the above-named Regiments; 6 unique Tactical Objectives.
Codex: Eldar Craftworlds
Out of stock
Codex: Craftworlds contains a wealth of background and rules – the definitive book for Craftworld Aeldari collectors. Within this 128-page hardback, you’ll find:
Background
Remnants of the Fall: the origins of the Craftworld Aeldari, their glittering rise and tragic fall, and the ongoing, desperate struggle for survival that consumes them utterly; Organisation of Craftworld warhosts, along with the strategic disposition of Aeldari Craftworlds – this includes a breakdown of the colours, symbols and iconography of the worlds that remain, and the structure of their armies; Detailed background and heraldry of the following Craftworlds: Biel-Tan, Ulthwé, Iyanden, Saim-Hann and Alaitoc; Wanderers of the Stars: brief profiles of more Craftworlds – Altansar, Il-Kaithe, Lugganath, Iybraesil, Yme-Loc and Mymeara; The Doom of the Aeldari: a timeline of significant events both before and after the Fall; presented with the proviso that much knowledge has been lost, this concentrates largely on the Age of Survival with important battles and discoveries listed; Background and details on each character, vehicle and unit available to an Aeldari army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Craftworld Aeldari army primed for games of Warhammer 40,000 is in here:
46 datasheets containing rules for every Craftworld Aeldari unit and miniature; Army abilities reflecting the Craftworld Aeldari’s methods of war on the tabletop,; The Forge of Vaul: wargear both ranged and close-combat used by the Craftworld Aeldari; Points values for all miniatures, weapons and wargear for use in Matched Play games; A Lethal Elegance: rules for Battle-forged armies, including Craftworld Attributes for the following Craftworlds: Biel-Tan, Ulthwé, Iyanden, Saim-Hann, Alaitoc; 6 unique Warlord Traits available for any Craftworld Aeldari commander; 5 Craftworld-specific Warlord Traits, for the 5 named above; 26 Stratagems, with 5 Craftworld-specific; Remnants of Glory: a selection of 13 rare weapons and artefacts; Rune Disciplines, allowing you to choose between Runes of Battle and Runes of Fate for your models with the Psyker keyword; 6 unique Tactical Objectives.
Codex Tyranids
Add to cart€30
Codex: Tyranids contains a wealth of background and rules – the definitive book for Tyranids collectors. Within this 128-page hardback, you’ll find:
Background
The Destroyer of Worlds: the origins of the Tyranids, from the first recorded appearance of their Hive Fleets to their seemingly-unstoppable advance throughout the galaxy, along with details of the manner in which their Hive Minds operate; Invasion Swarms: a step-by-step guide to a Tyranid invasion, from the vanguard organisms who seed initial terror through to the swarms of feeder organisms that ultimately strip entire worlds bare; Detailed background of the following Hive Fleets: Behemoth, Kraken and Leviathan, with dramatic recounting of famous battles and colour schemes for each; Tendrils of the Great Devourer: Information and colour schemes for a further 6 Hive Fleets – Jormungandr, Hydra, Gorgon, Kronos, Tiamet, and Ouroboris; A galactic map showing the currently-known major Tyranid incursions; Background and details on each character and unit available to a Tyranid army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Tyranid army primed for games of Warhammer 40,000 is in here: 39 datasheets containing rules for every Tyranid unit and miniature; Army abilities reflecting the Tyranids’ methods of war on the tabletop; Weapons of the Hive Fleets: wargear both ranged and close-combat for use by Tyranid Swarms; Points values for all miniatures, weapons and wargear for use in Matched Play games; The Shadow in the Warp: rules for Battle-forged armies, including: Hive Fleet Adaptations for the following 7 Hive Fleets: Behemoth, Kraken, Leviathan, Gorgon, Jormungandr, Hydra and Kronos; 6 unique Warlord Traits available for any Tyranid commander; 7 Warlord Traits specific to the above-named Hive Fleets; 28 unique Stratagems; Bio-artefacts of the Tyranids: a selection of 12 rare weapons, spawned by the Hive Mind to ensure the galaxy’s doom; Hive Mind Discipline: 6 psychic powers available to any Tyranids model with the Psyker keyword; 6 unique Tactical Objectives.
Codex: Blood Angels
Add to cart€30
Codex: Blood Angels contains a wealth of background and rules – the definitive book for Blood Angels collectors. Within this 144-page hardback, you’ll find:
The Angelic Host: the origin of the Blood Angels, the story behind their homeworld of Ball, the horror of the Flaw and the introduction of Primaris Space Marines to their ranks; Ordering the Host: a detailed breakdown of the Blood Angels’ Chapter organisation, their heraldries and vehicle markings; Colour schemes and heraldries for 8 successor Chapters: Angels Encarmine, Angels Sanguine, Flesh Tearers, Carmine Blades, Angels Vermillion, Blood Drinkers, Knights of the Chalice, and Lamenters; A Chronicle of Heroes: a timeline of major Blood Angels engagements, from the founding to the present; Background and details on each character and unit available to a Blood Angels army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Blood Angels army primed for games of Warhammer 40,000 is in here:
77 datasheets, providing rules for every Blood Angels unit and miniature; Army abilities reflecting the Blood Angels’ methods of war on the tabletop; Armoury of Baal: wargear both ranged and close-combat for use by Blood Angels; Points values for all miniatures, weapons and wargear for use in Matched Play games; Sons of Sanguinius: rules for Battle-forged armies, including: 25 unique Stratagems; 6 unique Warlord Traits that any Blood Angels commander can use; Relics of Baal: 6 rare weapons and artefacts available only to Blood Angels; Sanguinary Discipline: 6 psychic powers available to any Blood Angels model with the Psyker keyword; 6 Tactical Objectives unique to the Blood Angels.
Codex: Dark Angels
Add to cart€30
Codex: Dark Angels contains a wealth of background and rules – the definitive book for Dark Angels collectors. Within this 144-page hardback, you’ll find: a dark obsession…
The First Legion: the origins of the Dark Angels – one of the most famously secretive Chapters – their homeworld, and the dark stain on their history that motivates their crusade of vengeance; A guide to the Dark Angels’ Chapter organisation, with an explanation of their constant, obsessive hunt for the Fallen, along with their heraldries and Chapter markings; An overview of the Ravenwing and the Deathwing, specialist companies unique to the Dark Angels; Detailed colour schemes and heraldries of 8 successor Chapters: Angels of Redemption, Angels of Absolution, Angels of Vengeance, Blades of Vengeance, Consecrators, Disciples of Caliban, Angels of Defiance, and Guardians of the Covenant; In the Name of Absolution: a timeline of significant events and battles in the history of the Dark Angels; Background and details on each character and unit available to a Blood Angels army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Dark Angels army primed for games of Warhammer 40,000 is in here:
76 datasheets containing rules for every Dark Angels unit and miniature; Army abilities reflecting the Dark Angels’ methods of war on the tabletop; Armoury of the Rock: wargear both ranged and close-combat for use by Dark Angels armies; Points values for all miniatures, weapons and wargear for use in Matched Play games; Angels of Death: rules for Battle-forged armies, including: 6 unique Warlord Traits available for any Dark Angels commander; 26 unique Stratagems; Relics of Caliban: a selection of 6 rare weapons and artefacts unique to Dark Angels armies; Interromancy Discipline: 6 psychic powers available to any Dark Angels model with the Psyker keyword; 6 unique Tactical Objectives.
Codex: Chaos Daemons
Add to cart€30
Codex: Chaos Daemons contains a wealth of background and rules – the definitive book for Chaos Daemons collectors. Within this 144-page hardback, you’ll find:
The Chaos Gods & Their Infernal Legions: descriptions of the warp, the maddening realm that the Chaos Gods call home, and of the major Chaos Gods – Khorne, Slaanesh, Tzeentch and Nurgle – along with their servants, the Chaos Daemons; Examples of the compositions of daemonic forces for the 4 Chaos Gods – the Scintillating Legions, the Plague Legions, the Blood Legions and the Legions of Excess; Galactic Corruption: a map showing the impact of the Great Rift, from which the malign energies of the warp pour into realspace, with details of warp storms, Chaos strongholds and daemon worlds; Chaos Rising: a brief history of major warp-based catastrophes and daemonic incursions – at least, the few that remain on-record… Background and details on each character and unit available to a Chaos Daemons army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Chaos Daemons army primed for games of Warhammer 40,000 is in here:
50 datasheets, providing rules for every Chaos Daemons unit and miniature; Army abilities reflecting Chaos Daemons’ methods of war on the tabletop; Daemonic Gifts: wargear both ranged and close-combat for use by Chaos Daemons; Points values for all miniatures, weapons and wargear for use in Matched Play games; The Eternal Hordes: rules for Battle-forged armies, including: 19 unique Stratagems – 7 usable by any Chaos Daemons and 3 each for Khorne, Nurgle, Tzeentch and Slaanesh; 24 unique Warlord Traits: 6 each for Khorne, Nurgle, Tzeentch and Slaanesh; Hellforged Artefacts: 15 weapons and artefacts available only to Chaos Daemons; 21 psychic powers: 6 each for Nurgle, Tzeentch and Slaanesh, along with 3 Dark Hereticus powers for an army fielding Be’lakor; 6 unique Tactical Objectives.
Codex: Adeptus Custodes
Add to cart€30
Codex: Adeptus Custodes contains a wealth of background and rules – the definitive book for Adeptus Custodes collectors. Within this 80-page hardback, you’ll find:
Brotherhood of the Demigods: the history of the Adeptus Custodes, from their formation as the Legio Custodes to their increased visibility and wider role in the campaign against Chaos since the Great Rift; Detailed descriptions of their deployment during the Horus Heresy, the civil war ten thousand years ago that tore the Imperium in twain, along with details of their role protecting the Emperor’s Golden Throne; Shadows and Alchemy: the process by which Adeptus Custodes are created. along with details of their defence of Terra including an overview of the palace itself; Rise of the Primarch: an overview of the Gathering Storm, a series of events that saw the Ultramarines Primarch Roboute Guilliman restored to glory and the Adeptus Custodes being sent to aid the Indomitus Crusade; A Host of Heroes: the composition of the Adeptus Custodes, and the manner in which they organise themselves for war – far more loosely than other Imperial organisations, but easily as effective; Uniforms and Heraldry: examples for 5 shield companies – the Shadowkeepers, the Aquilan Shield, the Dread Host, the Solar Watch and the Emissaries Imperatus; The Solar Fastness: while once the invasion of Terra was unthinkable, since the Great Rift things have changed. This section describes the Adeptus Custodes’ defence of the Sol System; The Tale of Ten Thousand: a timeline of major events in the Adeptus Custodes’ history; Background and details on each character and unit available to an Adeptus Custodes army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get an Adeptus Custodes army primed for games of Warhammer 40,000 is in here:
13 datasheets providing rules for every Adeptus Custodes unit and miniature; Army abilities reflecting the Adeptus Custodes’ methods of war on the tabletop; Armoury of the Adeptus Custodes: wargear both ranged and close-combat for use by the Adeptus Custodes; Points values for all miniatures, weapons and wargear for use in Matched Play games; Auric Mortalis: rules for Battle-forged armies, including: 27 unique Stratagems; 6 unique Warlord Traits; Relics of Terra: 13 weapons and artefacts available only to Adeptus Custodes; 6 unique Tactical Objectives.
Codex: Thousand Sons
Add to cart€30
Codex: Thousand Sons contains a wealth of background and rules – the definitive book for Thousand Sons collectors. Within this 104-page hardback, you’ll find:
Legion of Tzeentch: the history of the Thousand Sons, from their formation, the harnessing of the flaw that granted psychic mutations, and their near-destruction during the Horus Heresy at the iconic battle against the Space Wolves on their homeworld of Prospero; The Planet of the Sorcerers: details on this nightmarish world of daemons, from which the Thousand Sons launch their raids, and which has been drawn through the veil by Magnus the Red into the Emperor’s domain; An overview of the Legion’s organisation, with details of the 9 cults it is divided into; Hosts of the Psyker Lords: 12 examples of the uniforms, colour schemes and iconography of Thousand Sons sects; - A galactic map featuring key flashpoints and summoning rituals of the Thousand Sons; The Prism of Warfare: details of the sinister methods of war that these warriors mete out; A timeline covering major battles and events in their history, from the Horus Heresy to the Great Rift; Background and details on each character and unit available to a Thousand Sons army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Thousand Sons army primed for games of Warhammer 40,000 is in here:
26 datasheets providing rules for every Thousand Sons unit and miniature; Army abilities reflecting the Thousand Sons’ methods of war on the tabletop; Points values for all miniatures, weapons and wargear for use in Matched Play games; Sons of Magnus: rules for Battle-forged armies, including: 3 Psychic disciplines – Discipline of Change, Dark Hereticus Discipline and Tzeentch Discipline – each featuring 6 psychic powers; 22 unique Stratagems; 6 unique Warlord Traits; Sorcerous Arcana: 13 weapons and artefacts available only to Thousand Sons; 6 unique Tactical Objectives.
Codex: Tau Empire
Add to cart€30
Codex: T’au Empire contains a wealth of background and rules – the definitive book for T’au Empire collectors. Within the 136-page hardback, you’ll find:
A New Empire Dawns: an introduction to the T’au Empire, their attitude toward rapid expansion and the caste system of their society; The Rise of the T’au: an overview of the incredibly quick evolution of the T’au, and the sudden arrival of the Ethereals; Art of War: the ancient tactical philosophies and customs still in use by T’au warriors, and their applications to interplanetary warfare, including the arts of Kauyon and Mont’ka: A Destiny to Rule the Stars: the story of the T’au Empire’s expansion into the wider galaxy, including descriptions of their first contact with the Imperium, and details of the Septs of the First, Second and Third spheres of expansion; A map of the T’au Empire’s territories at the time of the Fifth sphere of expansion; The language and culture of the T’au, with a guide to names and their alphabet; Descriptions of the T’au Empire’s military organisation, including an example expeditionary force, markings for 21 Septs and examples of team, helmet and battlesuit markings; Example colour schemes for 12 Septs; A timeline of major events and battles in the T’au Empire’s history; Background on each unit available to a T’au Empire army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a T’au Empire army primed for games of Warhammer 40,000 is in here:
38 datasheets providing rules for every T'au Empire unit and miniature; Army abilities reflecting the T'au Empire’s methods of war on the tabletop; Arsenal of the Empire: wargear both ranged and close-combat for use by the T'au Empire; Points values for all miniatures, weapons and wargear for use in Matched Play games; Supremacy Through Unity: rules for Battle-forged armies, including: 25 unique Stratagems, including 6 specific to the following Septs: T’au, Sa’Cea, Vior’la, Bork’an, Dal’yth, and Farsight Enclaves 6 Sept Tenets: special rules for each of the following Septs: T’au, Sa’Cea, Vior’la, Bork’an, Dal’yth, and Farsight Enclaves; 6 unique T’au Empire Warlord Traits, along with 6 additional Sept-specific traits – 1 each for T’au, Sa’Cea, Vior’la, Bork’an, Dal’yth, and Farsight Enclaves Septs; Signature Systems: 12 pieces of bleeding-edge weapon and artefacts, technology available exclusively to the T’au; 6 unique Tactical Objectives.
Codex: Necrons
Out of stock
Codex: Necrons contains a wealth of background and rules – the definitive book for Necrons collectors. Within this 120-page hardback, you’ll find:
In the Beginning: the origin of the Necrons, from the Necrontyr race of flesh and blood that existed billions of years ago, their bitter civil war, the pact with the C’tan which doomed them to immortality and the order which set them to their Great Sleep; The Great Awakening: the manner in which the tomb worlds are awakening into the 41st Millennium – some early, some late, others not at all – and the Necrons’ first, violent actions upon rousing; The Necron Dynasties: descriptions of the complex, rigid hierarchies of the Necrons, with details and icons of the following 8 dynasties: Sautekh, Charnovokh, Nephrekh, Thokt, Mephrit, Novoth, Ogdobekh, and Nihilakh; A galactic map featuring both active and (currently) dormant tomb worlds, crown worlds and dynastic territories; Domains of the Phaerons: organisation of the tomb worlds, and the manner in which the Necrons wage war; Dynastic Markings: illustrated examples of how Necrons use markings on their soldiers, including hieroglyphs used on war machines. Includes colour schemes and background for the following 9 dynasties: Sautekh, Mephrit, Nephrekh, Nihilakh, Novokh, Thokt, Charnovokh, Nekthyst, and Ogbobekh; A New Epoch Begins: a timeline of significant events and battles in Necron history during the 41st Millennium; Background on each unit available to a Necrons army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Necrons army primed for games of Warhammer 40,000 is in here:
36 datasheets providing rules for using every Necrons unit in your games of Warhammer 40,000; Army abilities that reflect Necrons’ methods of war on the tabletop. Armoury of the Ancients: profiles for all weapons and wargear of the Necrons, ranged and close-combat. Points values for all miniatures, weapons and wargear for use in Matched Play games; Code of War: Rules for Battle-forged armies, including: 5 Dynastic Codes: special rules for each of the following dynasties: Sautekh, Mephrit, Novokh, Nihilakh, and Nephrekh; 27 unique Stratagems, including 5 specific to the following dynasties: Sautekh, Mephrit, Novokh, Nihilakh, and Nephrekh; Powers of the C’tan: a choice of 6 powers that can be used for each C’tan Shard unit in your army, generated before battle; Artefacts of the Aeons: 13 weapons and artefacts available only to Necrons; 6 unique Warlord Traits for the Necrons, with 5 additional Warlord Traits, one specific to each of the following dynasties: Sautekh, Mephrit, Novokh, Nihilakh, and Nephrekh; 6 Tactical Objectives unique to the Necrons.
Codex: Drukhari
Add to cart€30
Codex: Drukhari contains a wealth of background and rules – the definitive book for Drukhari collectors. Within this 128-page hardback, you’ll find:
Dark Origins: the history of the Drukhari from the fall of the Aeldari, their use of the webway and their self-contained realm of Commorragh, and details of their regular incursions into realspace to find fresh victims; The Dark City: details of the bizarre, fractal city of corruption known as Commorragh – its structure, outskirts, underworld and defensive abilities; Kabals of Commorragh: descriptions of the Kabals – the primary military strength of the Drukhari – and their hierarchies, accompanied by descriptions and icons of the following 8: Kabal of the Black Heart, Kabal of the Flayed Skull, Kabal of the Poisoned Tongue, Kabal of the Obsidian Rose, Kabal of the Last Hatred, Kabal of the Dying Sun, The Lords of Iron Thorn, and Kabal of the Broken Sigil; Wych Cults of the Arenas: the composition and organisation of the Drukhari Wych Cults, with descriptions and icons of the Cult of Strife, Cult of the Cursed Blade, Cult of the Red Grief, Cult of the Seventh Woe, Cult of the Blade Denied, Cult of the Wrath Unbound, and Cult of the Pain Eternal; Covens of the Haemonculi: an overview of these twisted torturer-alchemists, with descriptions and icons of The Prophets of Flesh, The Dark Creed, The Coven of Twelve, The Black Descent, and The Hex; Realspace Raids: examples of the manner in which Kabals, Wych Cults and Haemonculi Covens band together to fight as one; Paths of Terror: a galactic map featuring locations of confirmed Drukhari raids; A Tale of Eternal Sin: a timeline of major events, raids and battles in the dark history of the Drukhari; Background on each unit available to a Drukhari army; A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain.
Rules
Everything you need to get a Drukhari army primed for games of Warhammer 40,000 is in here:
30 datasheets providing rules for every Drukhari unit and miniature; Army abilities reflecting the Drukhari’s methods of war on the tabletop; Armoury of Commorragh: wargear both ranged and close-combat for use by the Drukhari; Points values for all miniatures, weapons and wargear for use in Matched Play games; Commorragh Raiders: rules for Battle-forged armies, including: Kabal Obsessions: special rules for the Kabal of the Black Heart, Kabal of the Flayed Skull, Kabal of the Poisoned Tongue, and Kabal of the Obsidian Rose; Wych Cult Obsessions: special rules for the Cult of Strife, Cult of the Cursed Blade, and Cult of the Red Grief Haemonculus Coven Obsessions: special rules for The Prophet of Flesh, The Dark Creed, and the Coven of Twelve; 33 unique Stratagems, including 4 specific to the Kabals listed above, 3 specific to the Wych Cults listed above, and 3 specific to the Haemonculous Covens listed above; Artefacts of Cruelty: 16 weapons and artefacts available only to Drukhari armies; Warlord Traits, with specific Traits for the specific Kabals, Wych Cults and Haemonculus Covens listed above; 6 unique Tactical Objectives.

Space Marine

Start Collecting Space Marines
Add to cart€60
This is a great-value box set that gives you an immediate collection of fantastic Space Marines miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive a Terminator Captain, a Venerable Dreadnought and a ten-man Tactical Squad.

Space Marine Tactical Squad

Add to cart€33
This plastic kit contains 179 components with which to make a 10 man Space Marine Tactical Squad (and so much more!). Also included are an Ultramarines transfer sheet with which to add Chapter iconography and squad markings, and ten Citadel 32mm Round Bases.

Space Marine Scouts With Sniper Rifles

Add to cart€20
This box set contains five multi-part plastic Space Marine Scouts with Sniper Rifles. Models are supplied with 25mm round bases.

Space Marine Assault Squad

Add to cart€31
This box set contains everything you need to make five multi-part plastic Assault Marines, with amazing scope for customisation. One miniature can be assembled as a Space Marine Sergeant - two bare Sergeant heads are included on top of the seven Marine heads. The entire squad can be modelled with or without jump packs, as five complete assemblies are included with and without harnesses and backpacks. There are five running leg assemblies, twelve shoulder pads and an array of Purity Seals, scroll cases and ammo pouches.

Space Marine Devastator Squad

Add to cart€34
This multi-part plastic kit contains everything you need to build five Space Marine Devastators, one of which can be optionally assembled as a Space Marine Devastator Sergeant, with three Sergeant heads included. The poses these models can be assembled in are classic Devastator poses, with targeter helmets and castellated greaves designed to counter the immense recoil thrown out by their heavy weapons.

Space Marine Centurion Devastator Squad

Add to cart€60
This 3 man kit makes the Centurion Devastator Squad, providing every weapon and upgrade available to the unit. Before you add the specific weapon combinations you need to build the bodies. There are 3 distinct torsos; 3 individual sets of legs; 6 unique shoulder pad designs; and 7 heads (3 bare, and 4 helmeted) to choose from.

Space Marine Bike Squad

Add to cart€28
This box is the most cost effective way to buy three multi-part plastic Space Marine Bikes. The kit is supplied with three Bikers, which can be equipped with twin-linked bolters and bolt pistol. Also included is a Space Marine Transfer Sheet.
Space Marine Command Squad
Add to cart€28
This box set contains 5 multi-part plastic Space Marines, including options for a Space Marine Veteran Sergeant, Company Champion, Apothecary, Standard Bearer and a Space Marine with assault weapon. Models supplied with 25mm round bases.

Space Marine Drop Pod

Add to cart€27
This box set contains one multi-part plastic Space Marine Drop Pod. This large 89-piece kit includes components to arm the Drop Pod with either a storm bolter or a Deathwind launcher, and includes a variety of Chapter symbols for the Blood Angels, the Dark Angels, the Ultramarines, the Space Wolves, the Black Templars and the Imperial and Crimson Fists.

Space Marine Razorback

Add to cart€31
This boxed set contains 1 multi-part plastic Space Marine Razorback, includes options for heavy bolter and lascannon turret.

Space Marine Predator Tank

Add to cart€44
This box set contains one multi-part plastic Space Marine Predator tank. This 94-piece kit includes components to make all of the weapon options available in Codex: Space Marines, including: a twin-linked lascannon, a pair of lascannon sponsons, an autocannon, a pair of heavy bolter sponsons, a storm bolter and a hunter-killer missile.

Space Marine Stormhawk Interceptor

Add to cart€41
This multi-part plastic kit contains all the components necessary to assemble one Stormhawk Interceptor, ruler of the skies and destroyer of the Imperium’s flying enemies. Armed with a twin-linked assault cannon, a las-talon (which can be replaced with an icarus stormcannon,) twin-linked heavy bolters (which can be replaced with either a skyhammer missile launcher or typhoon missile launcher) and an infernum halo-launcher. Supplied with a transfer sheet, one Citadel 120mmx92mm Oval base and a flying stem.
Space Marine Rhino
Add to cart€27
This boxed set contains 1 multi-part plastic Rhino.
Space Marine Land Raider Crusader/Redeemer
Add to cart€57
This box set contains 124 components with which to make either a Land Raider Crusader or a Land Raider Redeemer.
Primaris Intercessors
Add to cart€43
This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Intercessors. Wearing Mk X Tacticus armour in order to take advantage of its protection and mobility, they prove to be reliable and adaptable warriors, each armed with bolt rifles. Their bolt rifles can be 1 of 3 variants – the standard bolt rifle with sickle magazine, auto bolt rifle with overcharger and box magazine, or stalker bolt rifle with longer-range sight and straight magazine. There are 16 right-hand shoulder pads decorated with the iconography of the Intercessors – enough to cover each of the variant arms, including 2 with an open radio panel, 2 gesturing for their squad to halt, 2 holding combat knives and 2 firing bolt pistols. There are a total of 36 different heads available in this kit, covering helmeted and bare options.
The models can be assembled as either a 10-man squad, a squad of 9 Intercessors with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The Sergeants feature unique heads, with a helmet mag-locked to their belt, and unique tilting plates to help them stand out.
Reflecting their battlefield versatility, the Intercessors come with lots of extra details to be added to their armour – 12 pistol holsters (2 empty, for the Intercessors actually wielding them), 10 ammunition and grenade pouches, 6 combat knife scabbards (4 empty), 4 single grenade pouches and 4 bolt pistol ammunition pouches.
The Primaris Intercessors come as 266 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Primaris Reivers
Add to cart€43
This multi-part plastic kit contains the components necessary to assemble a 10-man Primaris Reiver Squad. Clad in sleek yet brutally functional Mk X power armour, they feature a great deal of practical details – they each carry a great deal of extra ammunition and equipment pouches, as well as grenade harnesses and blade sheaths.
The models can be assembled as either a 10-man squad, a squad of 9 Reivers with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. Each has an impressive selection of weapon options; 10 heavy bolt pistols, 12 bolt carbines and 14 combat knives are included, with the loadout options being carbine, pistol and carbine or pistol and combat knife. 2 of the sets of arms for combat knives feature a communications array on the vambrace, designed for the Sergeants. The bolt carbines each feature foregrips and curved mags for that tactical look, and 2 of them are modelled in the middle of reloading. Each model can also take a grapnel launcher – 10 are included in holsters, with a further 4 to be held in the right hand.
Each model can also feature grav-chutes – 20 fins are included, 10 for each side of the Reivers’ backpacks. They have plenty of helmet options, too – 10 helmets featuring their unique skull design, 10 with the top removed and the lower half remaining and 4 Sergeant-specific bare heads. Each chest plate is decorated with a skull and crossed dagger motif.
The Primaris Reivers come as 228 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Primaris Hellblasters
Add to cart€43
This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Hellblasters. Clad in Mk X Tacticus power armour, they eschew the complex variations of wargear many of their battle-brothers carry, preferring instead to focus on and specialise in a single-armament specialism – plasma.
The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand. There are several optional components reflecting this. Bare head options featuring nasty burns are included for the Sergeant, and there are bionic arms included, heavily implying lost limbs in plasma accidents. There are also plenty of pistol holsters, reliquaries, grenade sets and purity seals included.
The Primaris Hellblasters come as 250 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Primaris Redemptor Dreadnought
Add to cart€53
This multi-part plastic kit contains the components necessary to assemble a Primaris Redemptor Dreadnought. Standing twice the height of the already-tall Primaris Space Marines – and taller and broader than the standard Dreadnought – this is an exceptionally aggressive-looking model that befits its status as a powerhouse on the gaming table. It comes with a choice of gatling cannon or plasma incinerator on the right arm, with a Redemptor fist and heavy flamer support weapon or gatling cannon on the left, 2 chest-mounted fragstorm grenade launchers or storm bolters and a carapace-mounted Icarus rocket pod for aerial denial.
The heavy armour on the chest – replete with flat surfaces and sharp lines, perfect for adding transfers and detail – of the Redemptor Dreadnought can be modelled to pivot open, showing the sarcophagus interred within. The adventurous hobbyist can remove the pegs from the waist, arms and legs of the model too, allowing for a greater range of posing options.
The Primaris Redemptor Dreadnought comes as 109 components, and is supplied with a Citadel 90mm Round base and a transfer sheet.
Primaris Aggressors
Out of stock
This multi-part plastic kit contains the components necessary to assemble a 3-man Primaris Aggressor Squad. Extremely heavily armoured, their silhouette is wider and chunkier than most Primaris Space Marines, due in no small part to the choice of auto boltstorm gauntlets or flamestorm gauntlets. There are three sets of each, with every weapon featuring pipes or belts that are fed from the enormous backpack. One set of flamestorm gauntlets features retracted barrels, as in close combat fists speak louder than flames… Should you choose the boltstorm gauntlets, the Aggressors can also take a fragstorm grenade launcher.
You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls.
The Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.
Primaris Inceptors
Out of stock
This multi-part plastic kit contains the components necessary to assemble a set of 3 Primaris Inceptors. Clad in Mk X power armour featuring a bulky jump pack – thrust-vectoring rocket engines mounted on the Space Marine’s back, enabling fast, bounding leaps to close on the foe at dizzying speed – they present a unique, easily recognisable silhouette. The jump pack itself and the blast shield cowl that protects the Inceptors’ heads from the immense heat of the pack’s rockets dominate the miniature, with posable fins, shock-absorbing devices attached to the boots and extra cabling and vents unique to this kit. The Inceptors can be armed with either 2 plasma exterminators each or 2 assault bolters each – the plasma exterminators are heavily shielded to provide protection against heat discharge and the assault bolters feature distinctive box magazines.
5 helmets are included, designed to be used with the blast shield cowl – no bare heads here, obviously! 3 blast shield helms are included and 4 purity seals – this includes 1 double seal used to distinguish the Sergeant.
The Primaris Inceptors come as 117 components, and are supplied with 3 Citadel 40mm Round bases, 3 45mm flying stems and a Primaris Space Marines Infantry transfer sheet.
Adeptus Custodes
Adeptus Cusodes: Custodian Guard
Add to cart€43
This multi-part plastic kit contains the components necessary to assemble a squad of 5 Custodian Wardens. Easily recognised by the ceremonial robes they wear over their auramite armour, they’re typically splendid to behold – as with all Adeptus Custodes, every surface of their armour is absolutely covered in beautiful sculpted details, with gemstones, eagles, lightning bolts and filigree wherever you look. Each is armed with a choice of either guardian spear or castellan axe, with 5 of each supplied in the kit. The helmets, helmet plumes and thigh plates in the kit are interchangeable, allowing your Wardens to be unique.
The kit can optionally build a Shield-Captain, who has a choice of 2 bare heads, a unique chest plate, unique shoulder pads and his own set of ceremonial robes – he is armed with the choice of castellan axe and guardian spear, and holds a misericordia. As well as this, 1 model can be assembled as a Vexilus Praetor – along with the standard weapon choices he carries a splendid ornate Vexilla.
This kit comes as 78 components, and is supplied with 5 Citadel 40mm Round bases.

Blood Angels

The Sanguinor, Exemplar of the Host

Add to cart€20
This pack contains The Sanguinor, Exemplar of the Host - a finely detailed resin cast kit that comes in three components, and is supplied with a 25mm round base.

Blood Angels Tactical Squad

Out of stock
This multi-part plastic kit contains 165 components with which to make a 10-man Blood Angels Tactical Squad. Also includes 10 x 32mm round bases.
Brother Corbulo
Add to cart€14.50
This pack contains Brother Corbulo - a finely detailed resin cast kit that comes in two components, and is supplied with a 25mm round base.

Space Wolves

Start Collecting Space Wolves
Add to cart€60
This is a great-value box set that gives you an immediate collection of fantastic Space Wolves miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive three Thunderwolves, a Space Wolves Wolf Lordand a ten-man Space Wolves Pack.

Space Wolves Fenrisian Wolves Pack

Add to cart€17.50
This multi-part plastic boxed set contains 20 components with which to build five plastic Fenrisian Wolves, and five 40mm round bases.

Space Wolves Thunderwolf Cavalry

Add to cart€41
This multi-part plastic boxed set contains 121 components with which to build three Thunderwolf Cavalry models. This set comes with a selection of weaponry, including a frost blade, a power fist, a thunder hammer and three storm shields, as well as optional extras such as grenades, holstered bolt guns, bolt pistols and a choice of six different heads.

Space Wolves Stormfang Gunship

Add to cart€62
This multi-part plastic kit makes one Stormfang Gunship. It is equipped with a helfrost destructor that runs along the length of its fuselage. This formidable weapon is designed to freeze the target to absolute zero in an instant. The two side sponsons can be equipped with a choice of twin-linked heavy bolters, skyhammer missiles or twin-linked multi-meltas. On the hull you can either mount two stormstrike missiles or replace them with twin-linked lascannon. This kit can also be assembled as a Stormwolf Assault Craft.  

Space Wolves Pack

Add to cart€28

This multi-part plastic kit contains 218 components with which to build ten Space Wolves miniatures. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack - assemble them as Grey Hunters, Blood Claws or Wolf Guard. This kit includes ten Citadel 32mm Round bases.

Dark Angels
Dark Angels Company Veterans Squad
Add to cart€24
This set contains five multi-part plastic Dark Angels Company Veterans and an upgrade sprue to customise your unit. There are also plenty of spare components that can be used to convert your other multi-part plastic Space Marine squads into Dark Angels. Models supplied with 25mm round bases.

Grey Knights

Grey Knights Paladin Squad

Out of stock
This multi-part plastic boxed set contains 153 components and five 40mm round bases with which to make either a Grey Knight Paladin Squad or Grey Knight Terminator Squad. There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, a psycannon, a psilencer and an incinerator.
Nemesis Dreadknight
Add to cart€40
This multi-part plastic boxed set contains 103 components with which to build a Nemesis Dreadknight.

Imperial Knight

Imperial Knight Warden

Add to cart€118
This kit contains one complete 147-component Imperial Knight kit and this seventy-four-component upgrade kit. It features three completely new faceplates, a new tilting plate/shield, a set of new Adeptus Mechanicus icons and a frankly insane amount of weaponry: a chest pintle Meltagun, a gatling cannon assembly (with heavy flamer), the infamous Reaper chainsword, a thunderstrike gauntlet, a thermal cannon and a rapid-fire battle cannon - on top of this there are carapace options including rocket pods, missile pods and an anti-air twin Icarus cannon.

Astra Militarum

Start Collecting: Astra Militarum
Add to cart€60
This is a great-value box set that gives you an immediate collection of fantastic Astra Militarum miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive a Leman Russ Battle Tank, a Cadian Heavy Weapon Team, an Officio Prefectus Commissar and a set of ten Cadian Shock Troops.

Militarum Tempestus Scions

Add to cart€25
This box contains everything you need to make a 5 man Militarum Tempestus Scions squad armed with hot-shot lasguns. You have the option to use a combination of 17 heads (8 with respirators and 9 with berets) and ammo pouches, knives, grenades and canteens to fully customise your miniatures.
Militarum Auxilla Bullgryns
Add to cart€35

This multi-part plastic kit makes 3 Bullgryn miniatures which can be armed with either grenadier gauntlets and slab shields or battle mauls and suppression shields. Why not make one Bullgryn into a Bone ‘ead? These natural leaders have distinctive metal plated heads so they really stand out in the unit.These miniatures can be assembled with bare head or with gas mask as either Militarum Auxilla Bullgryns or Ogryns. You also have the option to make the special character Nork Deddog.

Cadians
Add to cart€7
This box set contains five plastic Imperial Guard Cadian Shock Troops armed with lasguns. Models supplied with 25mm round bases.

Cadian Shock Troops

Out of stock
This box set contains 10 multi-part plastic Cadian Shock Troops, and includes: five leg variants, seven head variants, 10 lasguns, two chainswords, two laspistols, two grenade launchers, two flamers and two Vox-casters. Also included are a host of additional components allowing you to assemble a Sergeant and personalise your squad. Models supplied with 25mm round bases.
Cadian Heavy Weapon Squad
Add to cart€29
This multi-part plastic set enables you to build 3 Cadian Heavy Weapons Teams. Each team of two can be equipped with any one of the following weapons: lascannon, heavy bolter, missile launcher, autocannon or mortar. It is possible to give all teams the same heavy weapons to build a support squad.
Cadian Command Squad
Add to cart€20
This box set contains five multi-part plastic Cadian Command Troopers. This 79-piece kit contains enough components to enable you to assemble five specialist troopers, including: an Officer, a Medic, a Special Weapon Trooper, a Vox-caster and a Guardsman with Company Banner. The squad can be armed with a choice of weapons including: a sniper rifle, a heavy flamer, a plasma gun, a grenade launcher, a flamer, a melta gun, a powerfist, a chainsword, a power sword, a plasma pistol, a bolt pistol and a laspistol. Also included are two different Company Banners, nine different guardsman heads and additional pieces to allow you to customise the rest of your Imperial Guard squads. Models supplied with 25mm round bases.
Astra Militarum Chimera
Add to cart€28
This box set contains one multi-part plastic Imperial Guard Chimera. This 95-piece set comes with a range of assembly options allowing you to customise your miniature, including: a turret-mounted multi-laser, a turret-mounted heavy flamer, a turret-mounted heavy bolter, a hull-mounted heavy flamer, a hull-mounted heavy bolter, a hunter-killer missile and two different tank commanders.
Astra Militarum Leman Russ Battle Tank
Add to cart€37
This box set contains one multi-part plastic Imperial Guard Leman Russ Battle Tank. This 95-piece kit can be assembled as a Leman Russ Battle Tank, Eradicator, Exterminator or Vanquisher. Also included are plenty of alternate weapons and wargear options, and a sheet of Imperial Guard water-slide tank transfers.
Deathwatch
Deathwatch Kill Team
Add to cart€27
This multi-part plastic kit contains everything necessary to assemble a Deathwatch Kill Team. There’s a massive amount of variety contained on these sprues – use the army builder rules in Codex Deathwatch to gear your Kill Team up for particular battlefield roles. You’ll receive the parts to assemble 5 Deathwatch Space Marines , and a whole host of spares for your Deathwatch:
7 Space Marine heads, 5 Deathwatch left shoulder pads, 18 Chapter specific right shoulder pads, 5 Deathwatch Boltguns (with shot selector), 5 Deathwatch Power Swords, 2 Thunder Hammers, 1 Frag Cannon, 2 Storm Shields, 2 Shotguns, 1 Infernus Heavy Bolter, 1 Stalker-pattern Boltgun, 2 Power Maces & 1 Xenophase Blade.

Chaos Space Marine

Chaos Space Marine Raptors

Add to cart€25
This multi-part plastic boxed set contains 116 components, five 25mm round bases, and a Chaos Space Marine Transfer Sheet, with which to build 5 Chaos Space Marine Raptors or 5 Chaos Space Marine Warp Talons.
Chaos Cultists
Add to cart€7
This kit includes 10 components and five Citadel 25mm Round bases with which to make 5 Chaos Cultists.
Chaos Space Marines
Add to cart€29
This boxed set contains 10 multi-part plastic Chaos Space Marine models, and includes options for a Champion, Icon Bearer and a variety of weapons, wargear options and extra details.
Thousand Sons Scarab Occult Terminators
Add to cart€43
This multi-part plastic kit contains the components necessary to assemble 5 Scarab Occult Terminators, armed with Inferno combi-bolters and khopesh blades. One model can be assembled with an included heavy warpflamer, soulreaper cannon or hellfyre missile rack. One model can be assembled as a Scarab Occult Sorcerer, who can exchange his combi-bolter for an included power sword. Supplied with 5 Citadel 40mm Round bases.
Thousand Sons Rubric Marines
Out of stock
This multi-part plastic kit contains all the parts necessary to assemble 10 Rubric Marines, armed with either Inferno boltguns or warpflamers. One model can be armed with a soulreaper cannon, one can carry an Icon of Flame, and one can be assembled as an Aspiring Sorcerer, who is armed with a force stave and either an Inferno bolt pistol or warpflame pistol. Supplied with 10 Citadel 32mm Round bases.
Death Guard Plague Marines
Out of stock
This multi-part plastic kit contains the components necessary to assemble a 7-man squad of Plague Marines. Each is posed dynamically, with the usual Death Guard accoutrements – cracked, rotting armour revealing grasping tentacles, severed heads displayed proudly on belts, backpacks sloshing with unnatural diseases and pipework leading from rebreathers to Nurgle knows what foul concoctions. There’s an Icon of Despair included, so your unit can feature an icon bearer.
These models feature a wide range of weapons and heads, many of which are designed to fit a specific model – there are 8 boltguns, 4 plague knives, 2 bubotic axes, a blight launcher, a plasma gun, a meltagun, a plaguebelcher, a heavy plaguespewer (with backpack), a mace of contagion, a great plague cleaver, a plague flail, a plasma pistol and a bolt pistol. There are 2 weapon options available for the unit Champion: a specific plaguesword and power fist, and there are a total of 16 bare and helmeted heads. 2 specific arms are included for a model holding a blight grenade, with one hand pulling the pin.
This kit comes as 146 components, and is supplied with 7 Citadel 32mm Round bases.

Chaos Daemons

Bloodletters Of Khorne

Add to cart€21
This plastic box set contains 10 complete miniatures. These finely detailed plastic kits contain a host of extra parts and accessories, enabling you to assemble your Bloodletters in a large variety of ways. Includes ten Citadel 32mm Round bases.
Blue Horrors
Add to cart€23
This multi-part plastic kit contains the components necessary to assemble 10 pairs of Brimstone Horrors of Tzeentch. Tiny creatures of pure malice, they caper about on their bases just as you would expect those made of fire to do. Also included are the parts you need to make 10 Blue Horrors of Tzeentch. This kit comprises 40 components, and is supplied with 20 Citadel 25mm Round bases.
Necrons
Start Collecting Necrons
Add to cart€60
This is a great-value box set that gives you an immediate collection of fantastic Necron miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive a Necron Overlord, a Triarch Stalker, a Scarab Swarm and a set of twelve Necron Warriors.
Necron Cryptek
Add to cart€12
This pack contains one Necron Cryptek - a finely detailed resin cast kit that comes as six components, and is supplied with a 25mm Round Base.

Necron Warriors With Canoptex Scarabs

Out of stock
This multi-part plastic boxed set contains 120 components with which to build twelve Necron Warriors and three Canoptek Scarab Swarms. This set comes with twelve Citadel 32mm Round Bases, three Citadel 40mm Round bases and three sprues of green Necron Rods.

Necron Triarch Praetorians

Add to cart€24
This multi-part plastic boxed set contains 111 components, five 32mm round bases and two Necron transfer sheets with which to build five Triarch Praetorians or five Necron Lychguard.

Necron Immortals

Add to cart€24
This multi-part plastic boxed set contains 80 components, two Necron transfer sheets and five Citadel 32mm Round Bases with which to build five Necron Immortals or five Necron Deathmarks.
Necron Canoptek Wraiths
Out of stock
This multi-part plastic boxed set contains 135 components with which to build three Necron Canoptek Wraiths. This set comes with three 40mm round bases.

Orks

Start Collecting: Orks
Add to cart€60
This is a great-value box set that gives you an immediate collection of fantastic Ork miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive a Painboy, five Nobz and an ammo runt, eleven Boyz and a Deff Dread.

Ork Boyz

Add to cart€20
This boxed set contains 11 multi-part plastic Ork Boyz, and includes options for sluggas, choppas, shootas, heavy weapons and stikk bombz.
Ork Stormboyz
Add to cart€20
This box set contains five mulit-part plastic Ork Stormboyz, including: 10 head variations, five different torso-fronts and five body variations allowing you to assemble a unique looking squad. This set contains a host of accessories and additional parts allowing to further customise your squad, and even includes a Gretchin with his very own rocket pack. Models supplied with 25mm round bases.
Ork Nobz
Add to cart€20
This box set contains five multi-part plastic Ork Nobz. This 104-piece set includes: 10 head variations, five different torso-fronts and five body variations allowing you to assemble a unique looking squad. Also included are a range of weapon options including: big choppas, power klaws, shoota/rokkit kombi-weapons, a shoota/skorcha kombi-weapon, sluggas and choppas. Additonally there are a host of extra components to allow you to further customise your squad, including parts to upgrade your Nobz with Cybork bodies and a Grot ammo runt. Models supplied with 25mm round bases.
Ork Gretchin
Out of stock
This box set contains 10 multi-part plastic Gretchin and one multi-part plastic Ork Runtherd, including: 12 Gretchin head variants and two Runtherd head variants, allowing you to assemble a horde of differently posed Gretchin. Models supplied with 25mm round bases.
Tau Empire

Start Collecting Tau Empire

Add to cart€60
The box set includes an Ethereal on Hover Drone, three XV8 Crisis Battlesuits, a ten-man Fire Warriors team (including two drones and a DS8 Support Turret) and an exclusive T'au Empire Formation rules sheet - the Ethereal Honour Guard.
Cadre Fireblade
Add to cart€13
This plastic kit contains 9 components, one of which is a sculpted base, with which to make Cadre Fireblade.
Darkstrider
Add to cart€14.50
This box contains 1 Citadel Finecast Darkstrider model.
Longstrike
Add to cart€12
This box contains 1 Citadel Finecast Longstrike model.

Tau Fire Warriors

Add to cart€38

This multi-part plastic kit gives you everything you need to build ten T'au Empire Fire Warriors, in their Strike Team configuration. One model may be upgraded to a Shas'ui, and the kit includes two drones, a DS8 tactical support turret, a selection of different shoulder pads and back packs and a choice of weapons - pulse pistols, pulse carbines, EMP and photon grenades! 230 components in total, with ten Citadel 25mm Round bases, one Citadel 40mm Round base and two small flying bases.
This kit can also be assembled as a Fire Warriors Breacher Team.

Tau Pathfinder Team

Add to cart€23
This multi-part plastic kit contains 137 components with which to make 10 T'au Pathfinders, a Pulse Accelerator Drone, a Grav-inhibitor Drone and a Recon Drone.

Tau XV104 Riptide Battlesuit

Add to cart€63
This multi-part plastic kit contains 108 components and a T'au transfer sheet with which to make a XV104 Riptide Battlesuit and two Shielded Missile Drones.

Tau Empire Commander

Add to cart€38

This multi-part plastic kit gives you everything you need in order to build one T'au Commander, in either an XV-85 Enforcer Armour Crisis Battlesuit or an XV86 Coldstar Battlesuit. There's an immense number of options available in the box - different heads, engines, leg and arm assemblies - and a ton of weapons! An airburst frag projector, a plasma rifle, a flamer, a fusion blaster, a cyclic ion blaster, a burst cannon (plus upgrade kit) and a missile pod. Included is a drone, which can be assembled as a gun, shield or marker drone. Seventy-seven components are included, and one Citadel 60mm Round base.

Tau XV25 Stealth Battlesuits

Add to cart€19
This boxed set contains 3 multi-part plastic XV25 Stealth Suits and a markerlight drone.

Tau XV95 Ghostkeel Battlesuit

Add to cart€58

This multi-part plastic kit gives you everything needed to build one XV95 Ghostkeel Battlesuit. This miniature has a truly awesome array of modelling and posing options - arms, legs, head, engines and thrusters can all be set to different poses, and there are two different heads supplied - the head can be raised and the chest opened to reveal a male or female pilot! As well as this, you'll receive two burst cannons, two fusion blasters, two flamers, a fusion collider, a cyclic ion raker and two XV5 stealth drone field projectors. 116 components are included in total, with a Citadel 105mm Oval base.

Tau XV88 Broadside Battlesuits

Add to cart€38
This multi-part plastic kit contains 91 components and a T'au transfer sheet with which to make a Broadside Battlesuit and two Drones.

Tau XV8 Crisis Battlesuits

Add to cart€58
This multi-part plastic kit contains everything needed to build three XV8 Crisis Battlesuits, with six accompanying drones. 152 components are included in total, with three Citadel 50mm Round bases and three Citadel small Flying bases.

Skitarii

Start Collecting Skitarii

Add to cart€60
The box set includes a Tech-Priest Dominus, an Onager Dunecrawler, a set of ten Skitarii Vanguard, which can be optionally assembled as Skitarii Rangers and an exclusive Skitarii rules sheet - the Dominus Maniple

Adeptus Mechanicus Skitarii

Add to cart€29
This multi-part plastic kit contains everything needed to make either ten Skitarii Rangers or ten Skitarii Vanguard. Included in the box are 124 components - twenty-three heads, eleven of which are Skitarii Rangers, twenty-five weapons, a small transfer sheet one Citadel 60x35.5mm Oval Base and ten Citadel 25mm Round Bases.
Kastelan Robots
Add to cart€53
This ninety-five component multi-part plastic kit contains everything you need to make two Kastelan Robots and one Cybernetica Datasmith. The Kastelan Robots are armed to where their teeth would be, if they had teeth - options include two sets of power fists, two sets of twin-linked phosphor blasters and a choice of carapace-mounted weaponry (incendine combustor or yet another phosphor blaster - two of each are supplied). The Cybernetica Datasmith is armed with a gamma pistol, dataspike and a servo arm assembly featuring a rivet gun. A prehensile socket drill allows him to reprogram the Kastelan Robots on-the-fly. He also features a choice of two heads.
The Kastelan Robots are supplied with two Citadel 60mm Round Bases, and the Cybernetica Datasmith includes one Citadel 32mm Round Base.

Eldar Craftworlds

Start Collecting: Craftworlds
Add to cart€60
This is a great-value box set that gives you an immediate collection of fantastic Aeldari miniatures, which you can assemble and use right away in games of Warhammer 40,000! You'll receive a Farseer, 5 Wraithguard (who can be optionally assembled as Wraithblades), a Wraithlord and a War Walker, along with 2 Aeldari transfer sheets.
Eldar Guardians
Out of stock
This box set contains eight multi-part plastic Aeldari Guardians armed with shuriken catapults, and a heavy weapon platform with two crew members. This set contains all of the parts needed to assemble the heavy weapon platform with either: a bright lance, a missile launcher, a scatter laser, a starcannon or shuriken cannon. Models supplied with ten 25mm round bases and one 40mm round base.

Eldar Windriders

Add to cart€23.25
This multi-part plastic kit contains seventy-two parts - everything you need to make three Aeldari Windriders.
Slightly damaged box.

Eldar Wraithguard

Add to cart€38
This multi-part plastic kit contains 135 components and an Aeldari Transfer Sheet with which to make five Aeldari Wraithguard or Wraithblades.
Eldar Fire Dragons
Add to cart€32
This boxed set contains six Aeldari Fire Dragons. These models are finely detailed resin cast miniatures. They are supplied as eight separate components and come with six 25mm Round Bases.

Dark Eldar

Dark Eldar Kabalite Warriors
Add to cart€21
This box set contains 10 multi-part plastic Drukhari Warriors. This 102-piece set includes: five different styles of legs, 15 different heads (5 bare, 10 helmeted), 10 bodies (with three different male and three different female variants), and a host of optional extras. Also included are a shredder, a blaster, a splinter cannon, a dark lance, a blast pistol and an agoniser. Models supplied with 25mm round bases.
Harlequins
Harlequin Troupe
Add to cart€29
This multi-part plastic kit contains 80 components with which to make a 6-man Harlequin Troupe. Also included are 6 x 25mm round bases and a Harlequins transfer sheet.
Tyranids
Start Collecting Tyranids
Add to cart€60
This is a great-value box set that gives you an immediate collection of fantastic Tyranid miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive a 8 Genestealers, armed with rending claws, a Broodlord, armed with monstrous rending claws and a Trygon, armed with scything talons, toxinspike and prehensile pincer tail – this can optionally be assembled as a Mawloc, featuring distensible jaws in lieu of a toxinspike.
Tyranid Hive Tyrant
Add to cart€41
This multi-part plastic boxed set contains 59 components and one 60mm base with which to build one Tyranid Hive Tyrant or one Swarmlord.
Tyranid Termagants
Add to cart€21
This box set contains 12 multi-part plastic Termagants and one Ripper Swarm. This 175-piece set includes: three different head designs, two different body designs, fleshborers, spinefists, devourers, adrenal glands and toxin sacs. Also included are 12 25mm round bases and one 40mm round base.
Tyranid Hormagaunts
Add to cart€21
This box set contains 12 multi-part plastic Hormagaunts. This 72-piece set includes: four different head designs and two different body designs. Models supplied with 25mm round bases.